Hi again! I will post an update soon, still working on every high prop and meshtrims!
Seems that lately Dishonored went viral again, so I couldn't miss sharing my latest updates! 🤩
#Dishonored#UE#3dart#Environment
Hey guys! I'm posting an update about my current project. If you don't follow me I am creating an environment based on Beauclair, the city from The Witcher 3. This is the progress so far. Share it if you want! :) #GameArt#GameDev#EnvironmentArt
Everything on my todo list is done, time to go back and properly make the magic school scene. Tonight I added more scale control for the cliff side and added an extra layer of voronoi noise to the second cliff. This will make it easier to make giant landscapes
We're nearing completion of the Procedural World Generator v1.4 update. Here's what Oak Forest looks like in the spring season:
#UE5#unrealengine#gamedev#scanslibrary
Going to refrain from engaging in AI discourse for a while. I don't consider it a net positive interaction, nor do I get enjoyment out of it.
At least with topo I have the opportunity to reach people who are interested in learning.
Who has two thumbs and likes ngons? This guy!
My art is good, the algorithm just ignores me
My art is good, the algorithm just ignores me
My art is good, the algorithm just ignores me
My art is good, the algorithm just ignores me
Found this old cup of my mom's at home and just had to turn it into 3D. ☕️✨
It’s the first asset for a new environment project I’m building. Focused on that organic glazed look and crackle details.
Check the full 4K render: https://t.co/Su8XO42ljY
#3DArt#SubstancePainter