Hey guys,
Big Sale is here!
Link: https://t.co/PuTKrpQVGu
It includes a new Adventure Series, hurry to grab it with a 50% discount 🥰
Please let us know what you think of the new series!
#UnrealEngine#UE5#UE4#UnrealEngine5
Hi friends,
We are glad to present you the Metahuman version of our Western Characters Pack!
A lot of work has been done to adapt the set, and it’s finally ready. Hope you enjoy!
Unreal Marketplace: https://t.co/6opPINKBJy
#metahuman#metahuman#unreal#ue5#unrealengine
🎇13th January 2024🎉24hour Charity Stream
🎁Thousands $$ worth of prizes to be won!
📺Over 20 guests in 24hrs of #GameDev Live Interviews!
💖Raising ££ to help @MacmillanCancer
🚀https://t.co/jamkyUmJby
Retweet this & reply, to win even more prizes!
#gameheroes#MessyCharity24
Great news!
We're just launched our Patreon! It's still in the process of being filled, but very soon there will be a lot of interesting things here.
Link: https://t.co/FFLUOr8CDe
To demonstrate the characters, we have also prepared several unique biomes - winter, desert, forest and rain. Lighting and post-processes are still in progress, but we would like to show you the stand assets.
Completely finished main demo map. All assets are ready for use in your games - it's coming for free in our new Adventure series.
These assets do not affect the price of characters - they are our gift to you for your support😋
#3dasset#3dcharacter#unrealengine#ue5#unity
The development of demomaps is completed!
It shows cinematic capabilities of our characters, includes all necessary post-processes, particle system and on-rail cameras so you can easily create your first story video.
#3dasset#3dcharacter#unrealengine#ue5#unity#unity3d
Let's tell you a little about our team📷
So, our team, part 1!
1. David Grette, CEO.
2. Yana, Texture Artist.
3. Nastya, Retopology Artist.
4. Evgeny, 3D Character Artist.
We love to create VERY detailed accessories and props for games.Features:
-A well-optimized mesh,
-A lot of texture options (clean skin, dirty, in snow, etc.)
-A lot of details, a high density of UV and texture sets
#3dasset#texturing#substance#substancepainter#props#3dprops
Do you need quality weapons for your game? Our team provides subdivided modeling services for any type of weapon from bows to fantastic machine guns. We include rigging and animations so you can immediately test them in the engine!
#props#3dprops#3dweapon#3dasset#gamedev
With release of Metahumans in UE5, we’ve had a lot of requests to adapt our models to Metahumans. So, we have opened a new direction for adapting clothes to their proportions, giving you access to countless possibilities, including the Metahuman Animator.
#metahuman#unrealengine
We use Fibershop to generate realistic planes, and test the shader’s work in Unreal (we use our own shaders).
We always strive to achieve the best result in this difficult and complex direction and now we have some of the best hairstyles!
#3dasset#unreal#3dgrooming#3dcharacter
Our experience allows us to solve the most complex tasks, such as:
Accurate transfer of the external features of the character
Transmission of the characters
Detailed pores and wrinkles
Any age — from a child to an old man
Support for facial blendshapes
#3dasset#3dcharacter
We have come a long way in learning how to design clothes and we can confidently say that our approach is one of the most meticulous on the market! Mix color variations, remove parts of clothing (up to underwear), mix parts of clothing between characters with the same body type.
About PBR texturing - our texture artists are highly experienced creating the most complex materials in Substance and generating textures such as dirt, sweat, snow, dust and natural contaminants to ensure the natural look of the models.
#pbrtexturing#texturing#substance