I made this little room scene to test out what kind of results my new physically based rendering engine can give me. It’s a weird combination of pixel art and realistic lighting that somehow makes the room look very inviting to me. Like I want to physically go in there. 🙃
This year's SGC was the biggest one yet!
500+ attendees from 10+ countries, 30 speakers across 4 tracks, and 20 indie games competing for the Best Indie Game award at the Indie Expo!
Huge thanks to all who came! Can't wait to see you all next year! ❤