@McKnightsterYT They intentionally slowed down the game so people would pay them. If they'd left it normal and just added the micro transactions, nobody would have cared
We got some movement but it still misses the mark. The fastest option as it was last year is still not here. Anything less than the progression that was there previously makes it look like we are being incentivized to spend money.
RTG also appears to not have changed at all. These are offline single-player modes, why are we creating friction that wasn't previously there?
If you simply wanted to make progression harder that's one thing. You can't make it harder while also including a way to spend money to bypass it. That's not a coincidence, that's strategic friction. Now going forward, we can only assume the modes are being designed with this intent in mind if you do not change things back to how they were. #CFBPlayDontPay
imagine being 8 years old and loading up College Football 27 to play out a career in Road to Glory
you put in on Freshman difficulty, because you are EIGHT, and you are punished with less XP gains than people who play on Heisman
Now you hate College Football games for the rest of your life because it’s not as fun. You don’t get into them. I don’t get why everything is becoming restricted #CFBPlayDontPay
@MisterCiv It's a start, but it doesn't go far enough. Give us fastest back, let us set exp sliders on RTG, and at this point, unlock the coaching skill trees that are paylocked too.
EA putting Micro-transactions in their offline game modes for College Football 27 is horrible for gaming.
Nobody better not pay for that shit. You deadass don’t even get to keep the points after you’re finished with the game. Once you start over, it’s GG’s to your money
I haven’t seen a ratio like this in so long
Everyone with common sense can see that @EASPORTSCollege has messed up
Greed will never win
Remove microtransactions
Re add the sliders
#CFBPlayDontPay
EA is trying to get a win over on the community for “listening,” but all they did was the least they could
They brought back Dynasty coach XP sliders, but instead of bringing “Fastest” back, they brought back what “faster” was and NAMED IT “FASTEST”
For Road to Glory players, they did absolutely nothing. They tripled down. Road to Glory sliders are so crucial
They also acknowledge micro transactions by calling them “Coach XP Accelerators again” 😂
RTG is in trouble though. There is no freedom within that mode. Why should somebody wanting to play on an easier difficulty, or without wear and tear, effect how fast they progress?
We need more than this @EASPORTSCollege #CFBPlayDontPay
One key thing that makes the Dynasty pushback from EA creators so massive- EA leaned HEAVILY on creators this year for marketing. You may notice they just dropped all the info on one day, didn’t pay tons of random people to push the every day drops of info, EA basically relied on creators this year. Now they spat in their face by hiding the micro transactions in Dynasty during their early play period. EA basically has 2 options.
1- Piss off all their current creators and keep the micro transactions, find a bunch of new guys to do the early videos next year (lol).
2- Buckle to the creators and community and fix the issue. Then proceed business as usual for early content for CFB 28 and invite the same people who they may have pissed off enough to not work with them.
They really cornered themselves.
Here it is.
They added "new" XP sliders for Dynasty but are not making changes to Road to Glory. Disabling Wear and Tear will still result in an XP penalty.
To avoid a gameplay advantage in RTG... over who? 😂 the computer?
Progress but job not done, ya'll.
#CFBPlayDontPay
There was a silent agreement. Guys like us tolerated the aggressive, predatory microtransactions in Ultimate Team. And looked the other way while EA made billions selling digital card packs.
In exchange, EA was supposed to honor our traditional, single-player offline modes (Dynasty and Road to Glory) as the pure core of their simulation football game and leave it out of their money-grab architecture.
What they did wrong with #CFBPlayDontPay might seem like a small thing, but the outrage is what it is because we all recognize this is EA heading in a direction that tears up that treaty. It’s a wake up call.
They got greedy and invaded our territory.
—
‼️ the massive business reality that these executives completely take for granted is guys like us are the ones who give these football franchises their year-round relevance, cultural gravity, and authenticity.
WE are the ones keeping the game alive 365 days a year on all social media.
Without our organic, authentic community providing a baseline of sports credibility, the game loses its soul.
EA uses our passion and approval to market the game, but then they continue to pervert the only part of the game we actually buy these games for.
How is that supposed to work?
The outrage over College Football 27 is a testament to capitalism and free speech at work. The market is outraged. The more people who #CFBPlayDontPay the pressure it puts on EA.
The big thing is how much pain EA and their clients are willing to put up with to strong arm the market.
Who will blink first? And it really isn’t about this year’s sales. I know I will not be pre-ordering next year until the micro-transactions are gone in offline modes. Even if the game that I bought this year is fun, which it has been so far.
#T7SG
EA’s response misses the mark once again. It is clear they will not budge from microtransactions in RTG and dynasty. Changing the names of the slider settings won’t change the fact the MTX are completely ridiculous in dynasty.
They are also saying they won’t bring back XP sliders in RTG. Of course because you need to be incentivized to spend money.
Disappointing. They are dying on this hill. #CFBPlayDontPay
EA took a fun OFFLINE game mode and is focused on “offsetting gameplay advantages.” Wtf are we doing? 😂 @EASPORTSCollege
Just say you want people to spend money on the micro transactions you added because the gaslighting will NOT work #CFBPlayDontPay
The most disappointing thing about @EASPORTSCollege and their reaction to #CFBPlayDontPay is to act like they didn’t change the coach XP progression when they deliberately took out the ways to earn XP faster for free in order to push you to buying the levels faster for real money. This was obviously no accident.
The whole point of dynasty is that it’s “your world”. If you want to change settings to go crazy, YOU CAN. If you want to see what would happen with injuries jacked up to 100, YOU CAN. You should be able to do whatever you want within your own fantasy land for football without having to pay extra for it.
Yes, you can still choose to not pay extra, but even if you argue that you aren’t being forced to pay… you are 100% being funneled into paying extra when coach levels take longer than they did previously, XP overall takes longer to gain, and the options to expedite any of that grind were removed in favor of real money alternatives. It shouldn’t take 25-30 years to max out your coach when most dynasty rebuilds will be completely over within 15 seasons. It’s blatant