@Pousetta@Magmon72@__silent_ Paid modding is not "being paid for work" but instead aggressive commercialisation of a *hobby* that generally causes deterioration in output quality and user enjoyment.
I agree that modding should be a possible sustainable part of living, hence I support Universal Basic Income.
@OverTake_gg You guys have been trolled by Google Translate: "redressement judiciaire" is judicial reorganisation, the same as Nacon.
It is completely different to "receivership", which is what Google Translate has changed it to.
@Karina_myVenus@onlyendurance Dunlop US/Europe isn't a subsidiary of Goodyear anymore, they sold it to the Japanese Dunlop brand owners:
but I doubt that "new" Dunlop wants to compete directly against Goodyear regardless.
Plus the ACO want to stick with Goodyear as seen with the Le Mans Dunlop bridge news.
Gran Turismo 4 Spec II Version 1.10 is now available.
Changelog: https://t.co/i4I0dtnL1B
Full version (from base GT4O): https://t.co/UQDWYM93ia
Update version (1.09 to 1.10): https://t.co/7yNC8XOObM
Dynamic Day/Night Cycle for @Tokyo_Xtreme Racer works again on the 1.0 version of the game! No need to update the Lua script, just make sure you get the latest UE4SS from the mod page, and you're set.
https://t.co/ZxsGe436fP
Work in progress, but: https://t.co/646Cy4nini
First usable form of a data resource I'm working on for TXR '25. The site is fully generated from game data.
Detailed rival info, wanderer requirements, and all sorts of other data lists are coming soon!
@anaerrad@f4micom Tangents are disabled by default (they don't show up at all).
They exist as an option in the extension because a small minority of people want them to be skippable.
Dynamic Day/Night Cycle Mod for @Tokyo_Xtreme Racer is now out! Features a full 24-hour cycle mirroring the sun in real-life Tokyo, random cloud coverage/fog each night, and more configuration options. Have fun racing at sunrise!
https://t.co/LCC0RJ35UC
Working on custom rival modding for Tokyo Xtreme Racer (2025): seems my AI settings have led to them learning the ultimate racing technique of uh... bump drafting.
https://t.co/dMYUrZpXcr
@LoicMarrat_@thegranturismo The vote was for the winner of the Grand Final race - as such the reward was given to those who voted for BMW, not Lexus (who came second in the race to score enough points to win the series).
@VelvetThunder_8 @Joshimuz This doesn't show he's "proud of the remaster".
He was told by people on the internet that they were removed from the credits, which if true would be very bad for all his employees because it screws with their references for their CVs.
Tomorrow, GTA San Andreas turns 20 years old. Today, I’m honored to publish the biggest update of SilentPatch for the classic GTA trilogy to date, with the full source code now available on GitHub under the MIT license! All 3 games got dozens of new fixes! https://t.co/d81oaVisWL
@blackrstella @spiral1407 @TheAdmiester Several people have! There's even leaderboards as part of the RetroAchievements Bonus subset for both the 1886 Patent & Daimler (listed in seconds). 4 hours 9 minutes is the current best for the Patent, and the Daimler is 8 hours 17 minutes.
https://t.co/IPPdTgM2VG
@__silent_ (which I assume you can't see, since iRacing forums are only visible to active subs & I don't think you have one, right?)
But yeah, definitely not intentional, I would just imagine the accessibility features don't get tested much since they're only available to a limited subset.
@__silent_ Given Bacho says it still works fine normally & only has issues with a relatively new large car list on large tracks, it's likely some sort of VRAM issue.
Also a member of staff in the linked forum thread has said it seems to be from session load & suggests turning down settings
@HizalMikail This is the first time, and also is the most sold out at once: 9
15th of June- 8 cars total sold out: "first page" was 5 sold out & an available special pick
3rd of May- 6 cars total sold out: starting with 2 available special picks & 4 sold out cars
No other days had 6+ sold out