I build AI tools for music creators and make albums with them.
Main entry:
SonicArchitect
Decode the vibe of any track → get a precise Style Prompt for Suno / Udio
https://t.co/Ddmgav0aRZ
Also check:
• Album “Waiting” (completed 10 tracks) — see my posts
• Album “Passage” (new series starting now) — see my posts
YuE2's model card says 24 GB of VRAM. I wanted to know what that means on a smaller card, so I capped the allocator on an L4 and ran the unquantized reference path.
At 14 GiB, about what a 16 GB card leaves you, a full 4:45 song finished in BF16. The heaviest request I could make, 207 lines of lyrics hitting every token ceiling, peaked at 11.5 GiB.
12 GB is where it gets tight. Fine for ~5 min songs at CFG 1.0, but CFG 1.5 at full length runs out. FP8 gets there, about 4x slower. 23 minutes instead of 5 and a half.
That was the reference path. Since then I've put a GGUF engine (yue2.cpp, 8-bit) into Groove, and it changes the bottom end a lot. An RTX 2070 8 GB on Windows did a 4:51 song at 6.1 GB peak. Blind ABX against the reference, I scored 6/12. Coin flip.
Under 16 GB it switches to GGUF by itself, and it's on Pinokio if you don't want to touch a terminal.
The 24 GB number is headroom. It's not where this starts. Same seed gives you a different take on GGUF though, it's not the reference output.
Caveat on the L4 half: that's a capped L4, not a real 4060 Ti in someone's desktop. If you've run it on one I'd like to see your numbers.
https://t.co/zw7clPWCWP
16GB VRAM is good for most case to generate music from YuE2 //Groove and 24GB is validated by YuE2 upstream project.
Try YuE2 // Groove from Pinokio desktop app for 100% free !
Analysis is as below:
https://t.co/BlnG7waghr
YUE2//Groove Released to Pinokio platform(for easier install and use)
firs time installation will takes more time for AI models downloads (~7GB).
You can also install it directly from the repo (https://t.co/4QLxMJECX4)
And feel free to contact me if any suggestions
In Pinokio desktop, search "yue2" or :
https://t.co/uD0Xmm2f8h
I have greatly imporved this project and also for easy install and use for non tech background user, i also made this project into a Pinokio application.
https://t.co/l3bJTYDBC7
Sorry, the upstream project(which is the core of it are from YuE2 , which mainly support Linux/MacOS. But depends on the coding language are python , i do think you could run it within WSL on windows as server and access it from any browser. I don’t have windows for testing and it might work( or not, i am not sure)