demanding Battery Health % for realme P4! @realmeIndia claims it’s “not supported” due to hardware. What a joke! Cheap basic phones have it. The P4 overheats & drains fast, but we can't track its lifespan? Fix this restriction now! 🔋⏳ #realmeP4#realmeUI#ConsumerRights
High fines for every small traffic mistake in WestBengal, but no proper way to get a bike licence! Brokers demand 3x money, govt offices push people to them. Fix the licensing system
@KPTrafficDept@GoWBTransport@MORTHIndia
Make rules fair for common people! #WBTransport
@GenshinImpact You greedy pig Years later and you're still shitting out new characters nonstop like money hungry whores while giving players scraps. New regions, region-locked 5-stars that are useless without C6. Stop this garbage and actually respect your players, you bastards!
Genshin Impact players frustrated with the upcoming rewards in the game have review bombed HoYoverse's office on Google Maps
Community members say free-to-play users are being left behind
EMPEZÓ LA PURGA
HoYoverse activó el modo dictadura: están baneando masivamente a los jugadores de Genshin Impact que se quejan de las recompensas, y la comunidad acaba de revivir su táctica de guerra más legendaria.
Jugadores reportan que los mods de Discord están silenciando cualquier crítica. Además, la calificación en la Play Store subió "mágicamente" a 4.5 estrellas tras un borrado masivo de reseñas negativas.
Pero lo más surrealista acaba de pasar: la comunidad activó el protocolo del 2021 y empezaron a protestar... ¡En las reseñas de Google Classroom! El pánico es tal que Google ya está censurando las palabras "Genshin" y "Recompensas" en apps educativas.
artifact system feels punishing. Hours of farming often yield unusable pieces, making optimization a frustrating RNG wall. QoL improvements here (better targeting or guaranteed useful substats after certain runs) would help both F2P and paying players enjoy the game more.
Genshin Impact remains one of the most beautiful and immersive games, but its gacha and progression systems have increasingly shifted toward heavy pay-to-win mechanics that feel more aggressive than many other gacha titles. F2P players now struggle significantly to keep up,
with spending, there's no guarantee. Losing 50/50 on limited banners after significant investment creates frustration. Other gacha games often provide at least 1-2 viable characters through consistent play Genshin makes it feel like you must pull new units just to stay relevant.