@luxthos diablo 4 switch 2 edition same day/shadow drop
diablo 4 xpac, malthael / death themed, maybe shadow drop new class for season 15 w/ pre-order same as lord of hatred
classic+
TLT teaser (10-15 second clip)
hots mobile
starcraft looter shooter
@Gothalion just hoping blizzard can hit a similar mark with whatever they do for classic+. would be insane to see them do something similar to what EQL has done with multi-classing.
@Gothalion planes gear must be just absolutely demolishing everything in befallen for your alt leveling. currently farming some stuff in the 35-40 bracket so i can level a ranger/bard/druid combo next. i fear i'll never get to 50
Season 15 Patch Notes TLDR #DiabloIV
PTR 4-11 Aug
S15 Start 15 Sep
NEW CONTENT
Soul Splinters
- special socketables for jewelry like Malignant Hearts, legendary gems
- 7 types, 5 rarities (upgradable)
- e.g. dmg/AS/HP/mats drop buffs
- overall ~x2 build power from seasonal feature
Challenge Dungeons
- appear randomly in overworld
- features boss fights
- choose difficulty up to +3 Torment tiers (max. T15)
- theoretical difficulty calc: T13 x4.8, T14 x77.2, T15 x1239.7 harder (e.g. a 5sec T12 boss kill will become ~1.5h on T15)
- if Torment increases remain x4.8 each post T13, then T14 = x23, T15 = x111
- if Challenge Dungeons don't add extra monster power like regular lair bosses, then T13 ~equal, T14 ~x5-x16, T15 ~x25-x250
Overland Ambush
- random ambush with a 30sec warning in overworld content
- "this is a difficult encounter"
UNIQUES & MYTHICS
Legacy Uniques
- 10 new items from D1, D2, D3 (most effects unknown but can be inferred)
- Leoric's Crown (Helm), Nemesis Bracers (Gloves), Ring of Royal Grandeur (Ring), Stone of Jordan (Ring), Squirt's Blouse* (Chest), Arioc's Needle (2H Polearm), Henri's Perquisition (Offhand Focus), In-Geom (1H Sword), The Furnace (2H Mace, Messerschmidt's Reaver
Mythics
- "Craft Mythic" cube recipe becomes "Upgrade Direct Item to Mythic" keeping all stats, GAs, etc. (max. 1 equipped)
- Jeweler: existing recipes changed to only grant class-specific mythics (much smaller pool)
- Blacksmith: changed to grant any unique as mythic randomly
- the only limitation is the cube upgrade, all other crafted mythics are fair game
- iconic (old) mythics gain a regular unique variant
- mythic charms (for real this time), gain increased effects like regular mythics, but cannot be crafted, only found
Rebirth
- same feature as D3
- keep name/appearance presets/hours played/etc.
- need to collect or choose to delete all existing gear (does not get mailed like in D3)
Horadric Post
- ingame mailbox (receive only)
- used for rewards/goodies sent by the devs
CLASS BALANCE
GENERAL
Core Stat Scalar Changes
Barb: 1.1% -> 0.8% per 10 STR
e.g. 3k STR: -21% dmg
Druid, Paladin, Necro, Sorc: 1.25% -> 1.625% per 10 WILL/STR/INT
e.g. 2.2k WILL/STR/INT: +22% dmg
- Azurewrath: higher value but only single target (pretty dead now)
- bunch of utility aspects now include defenses
- New unique charm options: Ae'grom's Schism, Eye of Baal, Gospel of the Devotee, Grasp of Shadow, Hand of Apotheosis, Hellhound's Sabatons, Infernal Homunculus, Rictus of Terror, Shard of Verathiel, Signet of Pelghain, The Basilisk, The Hemat Stone, The Mortacrux, The Third Blade, Thundergod's Blessing, Vox Omnium, Arioc's Needle, Henri's Perquisition, In-Geom, Nemesis Bracers, Squirt's Blouse, Stone of Jordan, The Furnace
BARB
- ancients nerfed
- bunch of nerfs to glyphs, legendary paragon nodes
- Ring of the Ravenous giga nerfed
- Ring of Red Furor giga buffed (insta 100% crit for all Core/WM skills)
- Nomad now works on healthy
- RMO giga nerfed (-10% max fury per sec instead of 10 flat), prolly kills Selig builds
- Rage of Harrogath -50% cdr effect
Verdict: immortal builds prolly gone, class still quite strong, more viable builds
DRUID
Buffed: human form, Claw, Storm Strike, Tornado, Companion set, Gathlen (only for human now)
Giga nerfed: Might of the Ursine: 4%/resolve (~120-136% with full investment), Storm Sheperd's set (2pc now 80% non-stackable), Red Wolf Moon set (needs target for dash)
Verdict: WAY lower ceiling after storm set changes (no more macros/snapshotting/exploiting etc.), overall not in a great spot
NECRO
Buffed: Desecrated Ground synergies, Blight, Soulrift, Radamant's Desecration, bunch of small defensive bonuses
Verdict: F, again
PALADIN
- Can no longer find DoT items
- Buffed: Fist of the Heavens
- Changed: Judgement builds can now stack the effect way faster & produce more pops, Radiant Fire max. 20 stacks (same total dmg)
Verdict: it's rough out there, missing set redesigns and important bug fixes, same builds rule once again
ROGUE
- Buffed: (Stun) Grenades, Combo Points (Condemnation now reverses the 3:1 cycle to ~1:3), Applied Alchemy
- Changed: Tricks of the Trade now scales up to 80% by using Marksman, Cutthroat, Mobility, Trap (20% each)
Verdict: Rogue remains great, probably best class overall
SORCERER
Buffed: fire Frozen Orb, cold Fireball, Ball Lightning (cast while moving), cold builds, Conjuration set
Giga nerfed: Firewall (only works with Pyro skills), Elemental Constellation (deadge),
Changed: Enchantment Master now flat 60%, no need to choose specific enchantments
Verdict: better variety now but still looks overall undertuned
SPIRITBORN
- New paragon board for Swarms + Storms
- Buffed: inconsequential stuff
- Giga nerfed: Counterswarm (-50%)
Verdict: the ONE good build is getting wrecked, nearly no compensation or bug fixing
WARLOCK
- Tons of QoL, better fluidity/gameplay, bug fixes
- Cast while moving: Sigil of Chaos (Hellfire Aura), Dark Prison (Chain Aura), Bombardment (Endless Barrage)
- Giga buffed: Doom, Eviscerate/Minions, Profane Sentinel, Overwhelming aspect, Hands of Apotheosis (now works with any demonform), Bombardment, Fiend of Abaddon
- Other buffs: Shadowform upkeep, Infernal Breath, Abodian, Vanguard shard, Ignition aspect (100% maintain Volatility possible), defenses on aspects, bunch of aspects/uniques
- Nerfed: Lunatic
Verdict: this is the real Warlock season
BLIZZCON SURPRISES
- Devs said not all is revealed and we'll hear more during the announcements including S15 features
- possible gearing mercs/emanate feature (Nemesis Bracers, ...) - what's your idea?
FULL PATCH NOTES LINK: https://t.co/t2Qi8jF6ee