Genuinely cannot believe we as fans have moved the needle on matchmaking after MW19 especially going into another Infinity Ward COD. They pushed SBMM so hard year after year with those white papers, not answering questions about SBMM etc. & yet we’re right back where we started.
@vselennus@itsDkal yea i really think they should’ve kept the wunderfizz out until round 25 or even 30. or even make it only give random perks like old games
@MCMaste13084578@itsDkal this is why i think cursed will be the mode long term cause i personally run the 4 perk relic so the more good perks that are in the game, the more decisions i have to make and thats fun imo
Warning: Negative opinion incoming
I'll be the first to say it, this is a massive L. This automatically just made BO7 an absolute cake walk. We already have 13 perks. We do NOT need more. Let alone the most OP perk thats ever dropped. This perk is the sole reason thousands of players to reach 100+ on BO3. It made BO3 way too easy. Imagine what it'll do for BO7. Even for casual play, it still makes the game way too easy. Now players should basically never even go down in BO7 once this is out with this combined with all other meta augments. I don't have bad things to say about BO7, I've pretty much loved all of Treyarch's ideas for the game. But unless perk is gonna make little to no difference in the game, I will not be a fan of it at all.
imo, a fitting ending to this story would be if the Requiem Crew could escape the Dark Aether but are forced to leave the OG crew behind since they technically already died. this makes the most sense narratively
people talking about how this is a Revelations remake but forget that if this has a unique layout and unique wonder weapon/equipment, it’s already got a leg up on the biggest Revelations flaw