@FcpnchStds@Steam
My Rust account was hacked/compromised, and I was subsequently hit with an EAC ban for cheating caused by activity I did not perform.
I have repeatedly provided evidence of the compromise, but support keeps giving me the same response: “We cannot help” /
“The policy applies equally to everyone.”
That doesn't answer my question.
Was the evidence I submitted actually investigated by a human, or is my case simply being rejected based on the standard EAC-ban policy?
Equal policy should not mean ignoring evidence of an account
Starting 8/24, views will count the moment a video begins to play (w/ no minimum watch time) across all formats (VOD, Shorts, & Live). We’re standardizing views to reflect creators’ true exposure across YouTube, making it easier to show their value to brand partners.
This update won't impact creator earnings or YPP eligibility.
Details: https://t.co/dtFACmLJLM
@LinkedInHelp I had to dm you guys again regarding my account, there is not a single response I have recieved from your team's side since 19 JUL, please look into this matter and help me out.
Hi @LinkedInHelp ,
My LinkedIn account has been permanently restricted, and I'm genuinely confused about why. To the best of my knowledge, I haven't intentionally violated any of LinkedIn's policies.
I'm fully willing to verify my identity with a government-issued ID.
How long it takes to make a product video?
(like our work below)
Our studio is 14 people.
At least 5-6 people work together on a single video.
Normal pace for us:
- 30 sec video: 2-2.5 weeks
- 60 sec video: 3-3.5 weeks
Stages:
1. Briefing, ideation (1-2 days)
- Figuring out what video type needs to be created in the first place,
- collecting info from the client,
- defining the video structure based on where the video will be applied (the buyer journey stage).
2. Scriptwriting (3-5 days)
- Experimenting with hooks
- Experimenting with messaging angles
- Script + Visual description of each scene
3. Storyboarding (5-6 days)
- Developing 2-3 style options
- Picking one, refining it
- Making the whole storyboard in that style, every main scene is designed here
- Delivered as Figma file, with editable assets
4. Music sourcing + voice-over (1 day)
- Music is super important, dictates the whole flow, vibes, tempo
- Presenting 5-10 music options to the client
- (if applicable) sending VO artists samples to the client, then recording it on our side
5. Animation (7-8 days)
- Bringing everything to life
- Done in After Effects (all custom work, no AI is used)
6. SFX (sound effects)
- Adds "texture", depth to the video
- We usually present the first animation draft already with SFX for better experience
So, about 3 weeks in total, for a 45-60-sec video.
And it doesn't matter if it's a 30-sec video, or a 15-sec one, or 60 sec, it will go through ALL THE STAGES, and needs client approvals every time.
But after working with 60+ SaaS clients, and seeing how fast the software world is moving (due to AI), we need to find a way to speed it up even more, WITHOUT losing the quality.
Two ways we've tested:
1. Adding more people to 1 project. Different animators animate different parts, then we stitch the video together.
2. Working on multiple videos in parallel. For example, 5 scripts -> 5 storyboards -> 5 animations.
Both ways require involving extra people, so it adds to the project's price.
But from what I see, most software companies are OK to pay extra for the speed, to become the first on the market to present their new product (or new feature).
So, whoever makes it faster (AND better), wins the project every time.
Concluding a very productive visit to Italy. My discussions with Prime Minister Giorgia Meloni covered a wide range of sectors. A key outcome of the visit was our decision to elevate India-Italy ties to a Special Strategic Partnership, which will add new momentum to our cooperation in the years to come.
I thank Prime Minister Meloni, the Government of Italy and the wonderful people of Italy for their friendship.
@GiorgiaMeloni
If you're 16-25 and still trying to figure out how to actually make money online.
Pay attention.
Because there are two types of people in this space right now.
Guy A:
Wakes up, watches another YouTube video about the "best business model of 2026," picks one, spends three months figuring it out, makes nothing, convinces himself he just needs a better strategy, buys a course, and starts over.
He's been doing this for two years. Still broke. We all know a guy like this.
Guy B:
Stops chasing business models and starts building skills instead. Learns how to make ads that actually sell - the video editing, the psychology, the copy. Gets hired by a brand that's already printing money. Watches everything from the inside - how they test creatives, how they think about audiences, how they go from $100K months to $1M months. Gets paid the whole time.
Two years later, Guy A is still watching videos.
Guy B just launched his own brand. With capital. With real skills. With a clear picture of exactly how the game works.
Same starting point. Completely different outcome.
And the reason most people end up like Guy A has nothing to do with intelligence or work ethic.
It's because there's an entire industry built on keeping you stuck.
Gurus selling you the dream of "just start." Courses promising shortcuts. Business models that work great in the video and nowhere else. Every time you fail, they've already got the next thing ready for you to buy.
They don't make money when you win. They make money when you keep searching.
The ones who actually break out do it by stopping the search and starting the reps.
You learn a skill the market actually pays for - video editing, copywriting, creative strategy, something brands are desperately throwing money at every single month.
You get hired. You get in the trenches.
Your ad worked or it didn't. The campaign scaled or it didn't. No theory. No other BS. Just real feedback attached to real outcomes.
Six months of that and you know more about making money online than most people who've been "figuring it out" for years.
Because you actually did it. With real brands. With real money on the line.
And when you decide to build your own thing after that, you're not starting broke and clueless. You start with skills, capital, and a clear picture of what actually works.
Skills first. Everything else after.
That's the order.
Same here …
I’m currently open to any video editing opportunities, long-form or short-form content. If you’re looking for a reliable editor, feel free to send me a DM.