gonna start posting more in here. updates. uploads will be uploaded here as well.
look me up on youtube at “dekaBz”
tiktok is “dekabz_”
twitch is “dekabz_”
The Dead We Knew is OUT on Steam in Early Access
Open-world survival focused on classic, hardcore survival mechanics
- Build and upgrade your shelter
- Gather resources & craft items
- Survive a 24-hour day and night cycle
- Dynamic weather and dense fog
- Play solo or in 4-player co-op
- Hunt animals for food
- Grow vegetables and crops
- Cook meals to stay alive
15% launch discount
Unfortunately this game is a huge miss and I would recommend waiting for a heavy sale or play on gamepass or just skip.
Graphically it does have a nice look and art style, but the the story is lack luster on the edge of just bad.
Combat is decent enough with generous parry windows and synergy of combos and use of wolf, but the lack of FoV slider and zoomed in look can be off putting and the volume of times you fight the same boss over and over and over with very small move sets is bad. Enemy diversity isn't any better sadly.
Several upgrades are capped, so through exploration becomes close to meaningless about a 3rd the way through the game because you collected enough items to be able to max out weapons/gear.
In 2020 I decided to start tracking all of my time.
That first week showed me time was not nearly as complex as I thought.
I was only doing 15 or 20 things a day and each day was different while my weeks were similar.
There was a clear structure to time.
This is when I realized being accountable to all time was being accountable to my real self.
So when I created Existence, I needed to make being accountable to time effortless and easy.
Learn more about the software I'm building here: https://t.co/yyEDWVIQbl