The stuff uncovered in the Twitter whistleblower report is much crazier than anything in the "Twitter files" but it's much less politically/tribally salient so it got no attention. Going to do a thread on some of the craziest things, in no particular order.
@GreyAlien NT folk?
I've been struggling with motivation for my own projects for a long time. I work in software full time and occasionally in my own time on a few different projects but it's hard to actually and sit down and make any kind of playable game.
Watching the updates from Skate makes me proud to be working on Frostbite. They're working on some cool stuff that I hope a lot of people are going to enjoy.
https://t.co/jVK3rPWMIY
With Twitter's change in ownership last week, I'm probably in the clear to talk about the most unethical thing I was asked to build while working at Twitter.
🧵
Reading through the GitHub CoPilot litigation submitted; although it was pulled off quickly — it's a solid piece of work!
My assessment is that the defendants, GitHub, Microsoft and OpenAI are in a very bad position...
https://t.co/wNGCVqcjdM
Some have called 2022 the year of "microgames". In the wake of @poncle_vampire a host of ~$2 games were created mostly by solo developers or tiny #IndieDev teams in the span of a few months.
Let's talk game dev experimentalism!
🧵👇 1/9
Wow, what an honour to have my work featured on @forbes
Including statements by TikTok confirming the code I found exists and does what I expected.
https://t.co/1p8hOwQBWN via @richardjnieva
@larsiusprime And I don't just mean in aggregate as a society, even individually our desires conflict. The desire for the familiar (nostalgia) is contrary to the novel.
@larsiusprime I don't really understand your point. The ai generating naughty images, is well aligned for the person running the ai. It's a societal issue whether that's acceptable and how you can use such an ai. The problem with ai alignment imo is that humans want conflicting things.
I want short, tight games. 20 hours isn't even short imo. Games are still hard and costly to produce, so cost/benefit shouldn't be so strictly tied to time spent playing.
"dollar per hour" never made sense to me. Do you want to pay more for movie tickets if the movie is over 3 hours? Or pay for books based on the number of pages?
I don't know what the rest of that person's review was, but how long were they expecting it to be before they started? It doesn't surprise me to find out Cult is ~20 hours long.