Desolus is now available on Steam and major platforms!
Explore a city of Gothic architecture torn between past and future in this first person puzzle game.
This has been a 13 year journey of development and I'm incredibly excited for people to play it.
https://t.co/ZMdhrOeASA
Desolus moves you through a Gothic city via Escher-like puzzle mechanics, using black holes to bend space and time to rebuild ruined structures while keeping your ears grounded with a great soundtrack.
@BiggWeast I like the approach Nintendo went with, he's still fundamentally a child and keeps his baby face. He doesn't just magically turn into a shonen protagonist or something, he's a kid in an adult body.
An indie dev made a first-person puzzle game of Escher-like architecture.
- A Gothic city fractured across past and future
- Step between the two to make the ruins whole
- Exhibited at the Smithsonian American Art Museum
This is DESOLUS and it's out now, looks good?
Thank you to Shifts! Magazine for the glowing Desolus review.
Calling the game ���a monumental work of art” and “an intellectual and aesthetic experience of rare refinement” means a great deal. I'm grateful for the kind words!
Desolus, la recensione per PS5: l’avventura rompicapo tra architettura non euclidea, portali dimensionali e geometrie impossibili https://t.co/3tQs6HjBJY
Real talk for second, out of all the games that have or will have released this year, these 3 will most likely be my personal top 3 faves in no particular order:
#OcarinaofTime Remake
#Desolus from @DesolusDev and @QuantumApG
and last but not least
#Denshattack by @Denshattack!
@DailySkylineApp The end of the game combines all of the mechanics, it was definitely the most difficult series of puzzles to create!
There isn't one in particular, each area focuses on something a little bit different.
Desolus is now available on Steam and major platforms!
Explore a city of Gothic architecture torn between past and future in this first person puzzle game.
This has been a 13 year journey of development and I'm incredibly excited for people to play it.
https://t.co/ZMdhrOeASA
Mark and the team killed it over this last year. Super happy to have directed the team, and the game that came out of it. Desolus is out now on all platforms!
Go forth and play it.
https://t.co/lfeau5MyDm
My good friend Mark Mayers has been developing this game for 13 years, putting in blood sweat and tears, and its *finally* coming out on Oct 15th!!! You want to support a real dev pursuing artistic vision? Wishlist it! Retweet it! Buy it!! Play it!! ✊✊
https://t.co/d516fHK3pX
Desafía la mente y la realidad con el apasionante proyecto @DesolusDev que fue creado por un exalumno de @quantumapg tras doce años.
https://t.co/mcjDkOCY9I
My next appointment was with @DesolusDev@IMakeIndieGames to try out their game Desolus which felt like a Myst-like discovery 1st person puzzle game. In the game you explore the gothic architecture that's divided between past and future. https://t.co/pZVVSDkUY8
Desolus will release on October 15th!
Explore a city of Gothic architecture torn between past and future in Desolus, a first person puzzle game. Solve Escher-like puzzles through the use of black holes. Travel through time to make structures whole and save the city from ruin.