Did you know that in Blender you can quickly make pipes and cables by converting edges to curves? ✨
1. Add a cube
2. Press M in edit mode to collapse it into a vertex
3. Extrude that vertex a couple of times with E
4. With everything selected press Ctrl+B,V to bevel corners
5. In object mode press Right Click -> Convert To -> Curve (RMB,C,1 for short)
6. Increase the Depth in the Geometry section of Object Data tab
7. Convert it back to mesh with Right Click -> Convert To -> Mesh (RMB,C,2 for short)
#b3d
Things are getting a bit more interesting in the "Test chamber". Next stop: new enemy (and improving path finding). For now enjoy a gif of some skeleton friends being obliterated :3 #madewithunity#screenshotsaturday#indiegame
.@Un1cornHuntrSam has released Blender Auto-Terrainer, a new procedural generator for Blender that can turn any low poly mesh into realistic and customizable terrain.
Learn more and download for free: https://t.co/zuEYjujvZi
#blender#blender3d#b3d#blendercommunity#3dart