Devin Kraft (Neverender / Silence) @Home for a bit
@devinkraft
Writer/Illustrator of Neverender, Silence and Dragon Slayer. ADHD. Film/Music/VG/Manga diehard. Write/Direct/Edit commercials at WUA, serial napper. 日本語大好き!
*long unstructured ramble incoming*
FWIW, my sales have been in the green for AA and have a handful booked for the rest of the year BUT AA income is not enough to support me and my whole family. I work a full time art job, juggle 3-5 freelance gigs, try to manage an ecomm shop, and am trying to make a future for Space Maria all while being a father of 3 and husband of one. I have a tremendous amount of respect for AA who can fully support their craft from AA income alone.
AA first and foremost is a business investment = spending money to make money. It's not free. It's not easy. It takes literal thousands of dollars and months of planning to make these events possible. It's full of stress, long nights, no sleep, and lots of scheduling. We do ALL of this to share our passion with others at niche events with people that hopefully share that same love of art as yourself. We get to nerd out about video games, anime, comics, and other artists we idolize. Being able to share your art with others is priceless.
Artists are incredibly vulnerable people especially in-person at events. Our greatest fear isn't going financially in the red, it's having people come up to your table and tell you that your art is ass. The first thing we think about when sales are down is not the money, it's "Am I just bad? Do people not like my art? Why did I do this? What am I doing wrong?"
There's no easy street as an artist and hasn't been since I started doing it 30+ years ago. There's no golden ticket to carry all of your financial burdens as an artist. It's a constant grind and hustle to ensure you and your family are covered.
Art was only possible bc of the 10+ years I put into the restaurant industry bc it funded my passion. Full time restaurant while moonlighting the art grind. You have to make things work and evolve and adapt constantly. Especially in the incredibly fickle art/animation/gaming industries. So if something isn't working for you as an artist or sales arent hitting what you need, what are YOU doing to try and adapt to the situation? You have to evolve and adapt especially in a creative industry.
Artist alleys are fun bc you meet and talk to so many amazing people face to face. You meet other artists and create a camaraderie with them bc we know all too well the emotional and mental toll it takes to put yourself out there like that.
Art is hard. Art hustle is harder. And I wouldn't have it any other way.
Web Exclusive Zaku Variant! I'm putting just five of each colorway up in the shop. First come first served!
Collab with (and photos by) @PinStash !
https://t.co/1g25JHACEp
Folks, help me out here. I've been running a game studio (Bit Egg) for the last 10 years. The release of this game is the culmination of those 10 years. I've been QA testing up to the last minute. No time to make a long thread. Please, try out this game and tell your friends too!
NEVERENDER and SILENCE have been fan-favorites in comic shops, you may have seen his work in #SONICtheHEDGEHOG. We welcome the very talented @DevinKraft to DCS April 25-26! Tickets are on sale, more guests coming - https://t.co/wiuQ5tbjBk
#DallasComicShow#DFW#ToyShow#ComicCon
Incredibly excited to announce I'm writing, drawing, and coloring a story for Godzilla VS. Texas! Huge thanks to @slotfi for the recommendation (and awesome variant cover). Texas Kaiju Legend @mattzilla85 draws the main cover and a story as well!
@blauereiter I feel like Hansel and Gretel is peak him dialing into that beautiful pen and ink style. Akira's beautiful, but there's panels in that book that haunt me with how perfect they are.
@Richmond_Lee I just got my childhood Saturn up and running again - replaced the battery, fired up Clockwork Knight. I miss the artistic/experimental games the Saturn attracted!
As promised, getting this up before the freeze here in Texas! The art direction on Arc Raiders is so peak. There's so many details that lend themselves to making each raid a unique adventure. S tier, would love to stop being addicted to it.
Print here: https://t.co/30PLKMfQeV
@reyyystation A favorite story of mine was playing this game when it came out. 'Living in the City' played in the background of that night stage, and an Uncle I have walked by and muttered 'what does this game know about living in the city?' Unc, Sonic knows the common man's plight.
Still catching up on a ton of unposted art that I did get up on Patreon but didn't get around to posting here. One experiment I did was this giant GQuuuuuux - I haven't drawn a ton of Gundams traditionally, so it was fun to color the planes with sharpies.
Doing fewer shows mixed with moving has kind of made this year a bit more prone to experimenting. One exercise I've been doing is playing with custom designing mechs for fun - this one is inspired by Armored Core!
One of my personal favorites - this was reworked from a tattoo design awhile back (thank you to the commissioner)! I love the seaweed as a scythe concept!