@brcullum@mrdoob@KenneyNL@threejs I did not, actually. Just added the new camera modes, nitrous and the best lap ghost. I'm cooking a community platform over this game engine. Expect news on it by May 16. 🏎️💨
Keeping momentum!
Now you can run against your best lap!
https://t.co/jUb0WVnjQ0
I'll open the PR with it today.
What should we implement next?
cc: @mrdoob@KenneyNL@threejs
> Hey Gemini, would Jesus agree with this take?
Based on the New Testament, here is how that take might be measured:
1. Utility vs. Pretense
A core theme in Jesus' teachings was the rejection of unnecessary complexity and religious "gatekeeping." He often criticized the Pharisees for focusing on the minute details of the law (the "C++ from scratch" equivalent of the time) while missing the weightier matters of justice and mercy.
The Three.js Perspective: If the goal is to create something beautiful or helpful for others, Jesus would likely favor the tool that makes that possible most effectively. Using a library to help people is more in line with his "fruit of the tree" philosophy (Matthew 7:17) than building the tool itself just for the sake of technical purity.
2. Humility and "Vibe"
The tweet calls the obsession "stupid" and promotes a more rigorous path.
The Teachings: Jesus frequently championed the "poor in spirit" and the simple-hearted. He likely wouldn't care for the elitism inherent in the "just use C++" argument. He tended to use simple parables—the "Three.js" of storytelling—rather than the dense academic or legalistic language of the era's scholars.
3. The "Stewardship" of Time
The tweet suggests that AI models are "more than capable" of handling the harder path.
The Parable of the Talents: This teaching emphasizes using what you have to create value. If building an engine from scratch takes years and yields no "fruit," while using Three.js allows you to build ten helpful applications in the same time, the latter could be argued as better stewardship of one's life and talents.
4. The "Foundation" Argument
Jesus did have a famous take on foundations (the house built on the rock vs. the sand).
The Counter-Argument: A purist might argue that C++ is the "rock" and Three.js is a layer of "sand." However, in a theological context, the "foundation" is the intent and the heart, not the complexity of the masonry.
The Verdict:
It is highly unlikely he would agree. The "vibe coder" using a library to bring an idea to life aligns more closely with the ethos of accessibility and "letting your light shine" than the gatekeeping of technical elitism. He’d probably tell the original poster that the Sabbath (and the engine) was made for man, not man for the engine.
@threejs Worth mentioning that I’ll be posting regular progress updates as development continues. I’m targeting the first public release for May 16th.
Community tracks have been improved: they now show the combined total laps driven by all players as well as the overall voting net.
New Lapforge teaser dropped.
Chase best laps, climb the daily leaderboard, pick tomorrow’s track, publish yours.
16th May 2026. Save the date.
#threejs#WebGL#indiedev#buildinpublic
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Game engine & assets: @KenneyNL and @mrdoob
Music: Son of a Rocket by @kmacleod https://t.co/8ZmHA6UhCs
License: Creative Commons — Attribution 4.0 International — CC BY 4.0
Free Download / Stream: https://t.co/hyzc00bf9y
Music promoted by Audio Library: https://t.co/5XiqdGysHm
@lithium534@mrdoob@KenneyNL@threejs Just added a markdown file in the repo with the needed instructions. Feel free to fork it and open a pull request with your changes too ;)
Link: https://t.co/Il1iYGho0D
@lithium534@mrdoob@KenneyNL@threejs By this version, you can click the bottom-right button to create a new track or edit it. This is default. I'm cooking a community sharing mechanism.
Expect fire in next few days 🔥
Regarding cars, I'm afraid that's not possible in current version.
@ITom_Dev@mrdoob Hahaha! Isn't he?
Gotta be honest... I've based this mechanism on hot wheels unleashed 2 lol
Check out the replay feat I just posted earlier today and let me know what you think pls
Hey @mrdoob! It's me again 😅
My son asked if I could make the car run faster, so I’ve added NOS. It recharges while you drift, and you trigger it with X. It helps a ton in U-turns and bails you out when you slightly misjudge the line.
PR and live links in 🧵👇
@lucpotage@mrdoob@KenneyNL@threejs Oh, this one is already available by default.
It was in the repo before I actually start adding features.
To use it with camera switch, NOS and ghost, check out:
https://t.co/1tYeMOCHaT
@JPoliachik@mrdoob@KenneyNL@threejs 90 laps says a lot about the latest feats, hahah
great job! keep pushing! Was able to get a 5.62s here.
These time exchanges keep me wondering if we should build a ranking in the near future... lmk what you think
@KenneyNL@iraftopo@mrdoob Oh! Sorry for missing that :(
Amazing work anyway!!
I'll be pushing more features throughout the week if you're okay with it!
@AjdDavison@mrdoob Well done! Just hit 7.98s here. I'm thinking about implementing lap replay in my fork and, after that, render a ghost that replays it while you drive your current lap. What do you think?