Managed to upload iBSS to the emulated iPod Touch 2G and load it! Loading iBEC seems the next natural step. USB logic can be found here: https://t.co/q6Z4FqH1Md
Worked on getting the USB connection working between the host machine and an emulated iPod Touch 2G. I can currently read the DFU status, next is the iBSS upload so we can initiate the recovery process! Source code: https://t.co/sNEWSOWSmA
Big thanks to Github user daniilfigasystems for adding brightness support to the iPod Touch 2G emulator! 🎉 A great enhancement for user experience. Try it out yourself here: https://t.co/T02OeQ3s28 #qemu#ios#opensource
Privacy is back 🎉
https://t.co/W6hYtebedh
Tribler V8.0 is here. Anonymous downloading now faster than ever. Rusty Python replaced with Lightning Rust. Review of all code, had to dump old QT GUI, maintainance🙄 Make-over after 19 years! #Bittorrent#P2P#Tribler#Bitcoin#TUDelft
@hbkirb No problem at all, feel free to reuse or republish my diagram however you wish!
I actually wanted to contribute to the wiki but haven’t found the time to do so.
Digging through the new 3B Apple Intelligence Model on Sequoia and found some interesting things. The base model itself seems to be around 1.7GB. and most of the new features like priority notifications, text-image, localization, guardrails etc. are just prompts to the LLM.
Fuzz your engines
@devos50 Finally accomplished bi-directional communication! Ready for AFL++ instrumentation
Get ready for @_ringzer0 training on QEMU internals to fuzz what the fuzz you want!!!
https://t.co/tU17Bm5iFI
I found binaries and ways finally to output commands on the filesystem. This is just an example of ls through syslog.
Almost ready to plug the AFL++ for my @_ringzer0#BOOTSTRAP24 training.
https://t.co/tU17Bm5iFI
The credit for this great didactical tool is all for @devos50
I will present my work on the emulation of legacy Apple devices at 37C3 in Hamburg. Feel free to send me a message if you want to chat! #37c3 https://t.co/nwP9QwEhpx
@hikari_no_yume I did look a bit into it but there seems no public documentation for the older PowerVRs. Fortunately, I’m able to sidestep the GPU and enable bitmap rendering in Springboard. You have any link/reference to some other PowerVR implementation?
I created a diagram of most hardware components of the iPod Touch 2G. I tried to group components by functionality/logic. Most of the stuff related to display, sound and graphics is not finished yet (like the GPU).
Succesfully installed Windows 11 arm64 via NATIVE virtualization on my iPhone 14 Pro Max via @utmapp
Bootup time is roughly 25 secs from the poweroff state to the desktop.
I will present some of my work on the emulation of legacy Apple devices at FOSDEM'24 in Brussels (3-4 Feb). Happy to meet and chat! https://t.co/m0PL0IQdCn