This is for every @unity dev who's thought:
"This asset is perfect... if I could tweak it."
Now you – from inside the Unity @AssetStore !
Fusion by Devoted is now integrated with Unity Asset Store.
https://t.co/MlbXvWqtI8
When you can't find the right art asset on the Unity Asset Store, you…
A) Spend hours searching alternatives
B) Brief a freelancer and wait weeks
C) Settle for something that doesn't quite fit
D) Push the deadline
There's an E) coming. Stay tuned.
Fusion + Unity Asset Store.
What do you usually do when you can't find the right asset on the Unity Asset Store?
Asking for a reason. 👀
– FUSION BY DEVOTED. COMING SOON
#Unity#GameDev#FusionByDevoted
Artists still lose hours on unsigned NDAs, late payments, and unclear scopes.
That’s not a skill problem. It’s an admin problem.
ArtStation’s new “Hire Me” now connects directly to Fusion.
NDA once
Rates upfront
Secure milestone payments
0% commission
#GameDev#GameArt
Devoted Studios broke down how memory constraints, load times, and engine limitations led to big changes for their Switch port of FNAF Secret of the Mimic.
Read more: https://t.co/WlpXr2cdUh
Stylized characters are what players remember. 🎮
Hire Samuel B. on Fusion:
https://t.co/nSFofoEf2y
Hire Samuel and thousands of other artists on Fusion.
#GameDev#3DArt#CharacterDesign#DevotedFusion
Voxel art is leveling up.
Today, voxel art needs motion, personality, and intention. It’s no longer just a style, it’s part of the experience.
Voxi D delivers exactly that. Animated, expressive voxel art built for projects that want to feel alive, not static.
👉 Meet Voxi D on Fusion
https://t.co/SeJdxKrE0o
#VoxelArt #VoxelAnimation #GameArt #IndieGameDev #DevotedFusion
Realism is a craft 🚘
Hire Sergio Noah on Fusion 👉
https://t.co/sQl6rSctlx
Realistic automotive art in Unreal Engine is about precision.
Surface behavior, reflections, and how materials react to light.
In Sergio’s Mustang scene, everything clicks.
The result feels physically honest. More like a real camera frame than a render.
Hire Sergio Noah and thousands of artists on Fusion.
#GameArt #UnrealEngine #RealTimeRendering #AutomotiveArt #DevotedFusion #HireArtists
Style is storytelling.
Hire Kirill Maslov on Fusion 👉
https://t.co/NWGEHyJjz0
Clear shapes, expressive attitude, and a polished finish that brings stylized characters to life without unnecessary complexity.
Work that captures attention instantly and holds it.
Hire Kirill Maslov and thousands of artists on Fusion.
#GameArt #StylizedArt #CharacterDesign #DevotedFusion #HireArtists
Style that stands out 💜
Meet François B.
Stylized characters with strong personality, clear shapes, and confident lighting.
Work that reads instantly and feels game ready from the first glance.
Looking to stand apart without sacrificing production quality?
Meet François Bourdin and thousands of artists on Fusion 👇
👉 https://t.co/0gWaIdCGsd
#GameArt #StylizedArt #CharacterArt #DevotedFusion
Stylized animation is pure magic in motion ✨
In the work of Iona Dolidze, animation goes beyond moving joints.
It is about intention, rhythm, and life.
Fluid motion, focused expressions, and a strong sense of presence make the character feel alive even before it reaches gameplay.
When style and motion align, everything clicks.
👉 Hire Iona Dolidze on Devoted Fusion
https://t.co/dirGKCflSM
#GameDev #3DAnimation #StylizedArt #DevotedFusion #HireArtists
To move through a dystopia, you need a vehicle with personality.
This Dystopian Bus by Kiran Peter tells a story through shape alone.
Strong silhouettes, clean color blocking, and functional details built for real game worlds.
From the tracked base to layered props, every choice supports worldbuilding and visual identity.
👉 Hire Kiran Peter on Devoted Fusion
https://t.co/Q2cnjGU9Fq
#HireThisArtist #GameArt #VehicleDesign #Worldbuilding #GameDev #StylizedArt
What will make you hireable in 2025? 👀
Amir Satvat, one of the biggest voices in game industry careers, shares what companies are really looking for — and what’s changing fast.
🎧 Watch the full episode - https://t.co/QkdWl8VkdZ
#GameIndustry#GameDev#CareerTips
Had a great time talking with Ninel at @devotedstudios_ about Ascendant and Immortals of Aveum.
Why Most New Games FAIL | Devoted SpeakEasy Ep38 https://t.co/QLMZIloEsI via @YouTube