Google is making Gemini feel even more native on Android.
The overlay now supports Dynamic Color, matching your phone’s Material You theme. Google is also making screen-sharing options easier to access.
These aren’t headline features.
But they show where Android is heading:
Gemini is slowly becoming part of the OS itself—not just another app.
Is Google integrating AI into Android the right way? 👇
3.2 milions views already.
Thank you all for the love and support, as a small indie team we still cannot belie that we can reach so many people without investing a single dollar in marketing.
As one of the people who once pushed the hardest for One UI improvements, I used to send Samsung suggestions almost every day, hoping to help refine its UI, UX, and animations.
Some people may have noticed that I haven't really made any improvement suggestions for One UI 9. The reason is simple: I've given up.
It's not because I've lost interest, and it's not a complaint. It's simply my conclusion after years of watching Samsung's software development. Samsung is unlikely to ever achieve the kind of polished, visually stunning experience that iOS delivers. At this point, it struggles to even reach the level of refinement and visual sophistication found in OPPO's ColorOS.
The issue isn't a lack of feedback from users. The real problem is that Samsung doesn't have enough resources, focus, or commitment dedicated to building a more ambitious software experience. Right now, the company's priority is minimizing costs and protecting profitability, not investing heavily in a complete overhaul of its animation framework and visual design.
On top of that, Samsung's current software optimization and battery strategy make it difficult to support more aggressive and visually rich animations without trade-offs.
So in my view, this is a problem with no easy solution. Unless a future leader is willing to make bold decisions and allocate substantial resources toward software innovation, I don't see Samsung making a truly significant leap forward in UI and animation design.
[BODYCAM] - Available only on STEAM 📷
We're introducing a brand new self-balancing ragdoll system.
Operators dynamically fight to recover balance and protect themselves after impacts in real time.
Fully procedural.
More alive than ever.
#PlayBodycam#Gameplay#WIP
🏃♂️ I've gamified my own run so I can race my own ghost with the Meta Ray-Ban Display.
I built a web app for the glasses, loaded a previous GPX from Strava, and dropped game mechanics on top.
Pick up coins when you keep pace, sprint zones reward extra points if you push, and a mini leaderboard on the lens shows how you're tracking against your past self in real time.
Best part: it actually works. Seeing your ghost 20 m ahead is a way stronger nudge than any number on a watch. 😅
@mahersafadii You can actually make these monochrome themed icons with transparent layers and gradients. But Google is either lazy or just too dumb to ignore this.