@jamiliphone Thanks for the advice and the kind offer! I've already explained the differences to Apple, so I'll see how the current review goes for now. Really appreciate your help!
I’m currently working on the English, Simplified Chinese, and Traditional Chinese translations. Unfortunately, the iOS version was flagged as spam and rejected during App Store review, and it’s taking some time to address the issue.
#indiegames#gamedev#knightanddragon
I’m still hoping to release the game on iOS, but for now, I can’t say when or whether that will be possible. I’m sorry to everyone who’s been waiting. I’ll share another update as soon as there’s news.
Just to clarify, it was the initial submission of the app itself that got flagged as spam, not the localization. Sorry for the confusing wording in my original post! 😅
@ghz86 As for Chinese, I test both Simplified and Traditional. The language is automatically selected based on the device settings, but users can also switch languages manually in the app. Thanks for the tip!
Oh, the translations weren't what got flagged 😅 I'm just working on localization for the Android version while the iOS version is stuck in review. Android users should be getting the translations soon, and once the iOS version gets approved, I can bring the same translations over to iOS too. Thanks for the tip about Traditional Chinese!
@LeeWyattCorp I replied directly to the rejection message in App Store Connect, but still haven't heard back after a week 😅 The app is currently under review again, so if it gets rejected again, I'll try asking for more specific details. Thanks for the advice!
@wangyan_im Yeah, that’s the tricky part. They only gave me the standard 4.3(a) rejection, without pointing to anything specific in the game. I’ve asked for clarification, but it’s been a week with no response. Pretty hard to figure out what to fix 😅
@LeeWyattCorp I don’t think it’s the translations, but I’m still not sure what exactly the issue is. So far, I’ve only gotten the standard rejection message, and it’s been a week since I asked for more details with no reply yet 😅
@luffyselah Thanks for the advice and encouragement! I’m doing my best to explain what makes this game different from the previous titles. Hopefully, it’ll help with the review. And thanks for the kind words about the translations too!
Thanks for your comment!
It was rejected under 4.3(a) because Apple considered it too similar to my previous games. I’ve significantly changed the core battle system, but since it’s part of the same series, I have to admit that some elements, like the basic UI, icons, and logo, are still quite similar.
I’m currently explaining this to Apple, and I hope they’ll understand the situation.