I see what you mean Charlie. For tedious tasks like this, I think its a good use case of AI, especially same tasks for too many videos! Thanks for uploading!
If you need any help or consulting(free) for any design related work, static or motion. Feel free to DM me any time.
here's what we do : https://t.co/YTMqZ9HPNb
my linkedin profile : https://t.co/jCyoMiEVI0
The reels on ourwebsite are mostly from the 3D animation domain. But we are currently working for brand/motion identity for big corporates/startups as well. Have a good day!
I've worked with brilliant designers in my life and Astra/Opus outshine them 10x when it comes to not only design aesthetics, but remarkably creative UX solutions, in 1/1000th of the time.
If we were being doomerish about it, Astra and latest Opus mark the death of designers the way models in 2025 ended coding.
I love Apple's video work but Apple doesn't officially credit the studios, directors and motion designers who made them, so I compiled a list with any public information I could find to support the artists behind the work.
I need your help finishing it!
https://t.co/XsM20U9D3M
I'm not an AI-Hater at all, but... I see a lot of posts here from people that are convinced that AI will build entire, polished games within the next few years.
I find that quite unlikely. I've been messing around with all the frontier models a lot and we're clearly not anywhere close to that yet.
Interestingly, we haven't reached that goal even with writing yet. Why? It's just text, no? Given that these AI models have been trained on literally every single book in existence, having them be able to write a short story the way a good writer would shouldn't be impossible, no?
But currently, it absolutely is.
But still, even the best of the best models can't even write one page in the proper prose and with the creative intent that you'd see from a Hemingway, Shakespeare, etc.
Something is still very much missing there. Talented humans without superintelligence can do it, but even the absolute best AI models simply can't.
And every more complex artform - like games - that combine multiple artforms into one just exacerbate the issue.
Most of the stuff I see people post online that they proudly state 'AI one shotted this game!' are still godawful stuff that nobody would actually consider paying money for. And even the non-one-shots, 99% of those are... well, not great.
Now, don't get me wrong, I do think that in the hands of proper creatives, these tools are a blessing and will allow people to get a lot more stuff done than they were able to do before.
But it still very much needs to be in the hands of the right people that actually know what they're doing.
People at large will still want to play the insane achievements that some creative sunk thousands of hours into, where you can see that a ton of love and effort was put into every component - Like they always have.
I think a lot of the people who are excited about an LLM having created their own personal World of Warcraft that managed to get maybe 15% of the way there will then find out that the second part, actually creating a product that people would get excited about and be willing to spend money on is basically an artform by itself.
When I am on tech twitter it feels like world is ending soon because of AI
When I go to my hometown, talk to the non-IT folks then if feels like I am living in a delusional bubble.
@pratikgajjar_in@googlemaps download citizen app if not already, keeps you updated about whatever is going in the city so you can take decisions accordingly
Conversation with humans, potential leads. Sending personalized emails, designing UI/UX, logo, posters. Honestly there are a lots of tasks.
AI is really good and fast at making MVP. Ideas into working products or lets say even tools and products for in house use cases or personalized apps