Accelerate your game production. Start with a base character and quickly change - style, size, characteristics. And quickly build a library of incredible characters. Want to see how? DM us for a demo. #Didimo#Popul8#GameDev#GameIndustry#Gaming#AI
🤝#GameDevs here's a fast way to create a single or group of characters to match your vision. Popul8 offers time-saving features: edit body, face, skin, and more quickly with inputs and automatically randomize editing choices across a group in a flash ➡️ https://t.co/Kqr0ceMOpV
🆕What do game industry experts think about genAI? Hear from @80gamer from @_Nine66_ about automating design in games and how it can empower artists. Also how #Popul8 helps artists increase diversity and quality of characters. Read all ➡️https://t.co/E8zuJi6FSi #Gaming#GameDev
#Popul8 technology is based on studying real human morphology. So you can create an endless range of human characters with accuracy and authentic diversity. Let's make games more representative and endlessly fascinating. Let us show you how we can help 👉🏾 https://t.co/K0TmidFpFB
End repetitive tasks and tap into the power of group editing and randomization of assets and features to quickly scale your character library. Popul8 makes it easy. Book a demo to see: https://t.co/K0TmidFpFB
#Didimo#Popul8#GameDev#GameIndustry#Gaming#AI
The panel will be moderated by Li Ma from Tencent and together with Veronica will be Yassine Tahi (@Kinetix), Guy Gadney (@Charisma) and Andreas B. Myrvoll Edesberg (@Sloyd) discussing the range of generative AI technology new capabilities. Get to know https://t.co/tjSH9ZhTIB
Today is #GamelabBarcelona and Didimo is there! Our CEO @veronicaorvalho will be part of the panel Generative AI - Changing Gaming Fundamentals presenting Popul8, our tool that allows games to populate with 3D characters and game assets in a matter of minutes
🎮#Popul8 helps #gamedevs create #genAI game characters in line with their vision and game's visual style. And it auto fits assets to these new characters, making it easier to populate #games with unique characters
With #Popul8, you can optimize file serving, so that characters are rendered at the right time and differentiated data is pulled out. This way, characters can be instantiated within games, without breaking memory constraints. Save time and be creative at https://t.co/Kqr0ceMgAn
Attending #GamelabBarcelona? @veronicaorvalho will be a speaker on the panel: Generative AI, Changing Gaming Fundamentals, on June 29th, presenting #Popul8. Reach out to Veronica or DM us for a meeting. See more here https://t.co/tjSH9ZhTIB
Gaming is becoming more realistic than ever. #Popul8 delivers the unique characters needed for these dynamic interactions and gives devs extensive customization and use of their own assets. Read the @BeyondGamesbiz article to know more➡️ https://t.co/2qD8YyHj9E
With Popul8, game developers have the necessary freedom to create hundreds of characters quickly to their standard and game style. And they can leverage more characters for for richer, more captivating game play. Have you seen a demo for your game yet?