日本在住でゲームをプレイしている方へ!🎮
ゲーム体験についての短いアンケート(約5分)にご協力ください🙏
貴重なご意見をお待ちしています✨
Live in Japan & game?🎮
Help with my phd: take a 5min survey about your gaming experiences! 🌟
🔗 https://t.co/MZwE45DVVB
@oiioxford@LudixLab
🎮 Attention gamers!
🙏釣り詐欺に関する約10分のアンケートにご協力ください!ゲームを通じて認識を高めることを目指しています✨
🕹️Help with a 10-min survey on phishing fraud awareness! Your feedback is vital for advancing our game-based education research! 🌟
https://t.co/55Bu4UfhKH
📣 Focus group participants needed: calling novelists, publishers, and literary agents!
🗣️ Have your say on how Generative AI could transform our industry by participating in this significant @Cambridge_Uni research, funded by BRAID UK and partnered with @FutureWorkInst. 1/3
News! Researchers @KathrynEccles, Amanda Curtis and Fattori McKenna @oiioxford collaborate with @Flickrfdn to co-create 100 plan to help preserve digital photographic collection for the next generation. Find out more: https://t.co/P8pjZZVJrz
In the future of digital trust, context matters. A study by researchers Olivia Burrus, Amanda Curtis, and Laura Herman found that viewers believed the use of generative AI in news content to be a clear signal that the information is untrustworthy, whereas the same viewers found using it acceptable in the context of influencer-marketing content.
"There is a clear need for a labeling system that takes a deeply researched approach, responding to cultural shifts in awareness, comprehension, and trust of GenAI and its outputs," they wrote. "We need active participation in industrywide collaborations, adherence to legislative measures, and the integration of provenance information at both the creation and display stages of AI-generated content."
See their findings published on ACM Interactions: https://t.co/smIIbR2woR
Get excited for this great lineup of talks around games x learning in Beppu ♨️ I'll be presenting my work on in-game creative experiences 🎨 イベントが楽しみ!https://t.co/I6uqA29caQ
東京大学 藤本徹研究室は12月21日(土)に13時~17時30分に「ゲーム×未来の学びフォーラム in 別府」を別府国際コンベンションセンター(ビーコンプラザ)にて開催いたします🧩🎮✨イベントページを公開しましたので、ご興味のある方は奮ってお申し込みください!
https://t.co/iKgMI0B62m
Many of you may know that video games have been crucial to shaping my life journey/career path (mostly Final Fantasy 7). If you've ever experienced something profound or tangibly changed your behavior because of a game, tell me about it! https://t.co/NkmmuCdto4
It's so great to see Content Credentials getting the recognitions it deserves! Exciting news for the whole team ⚡️ I'm honored to have been a part of this journey, and I can't wait to see what's next 🫶
Thrilled to share Content Credentials have been recognized as part of TIME's Best Inventions of 2024! Celebrating the @ContentAuth community and the @c2pa_org members' leadership driving an invention we have needed for a long time, now more than ever. https://t.co/z4kyWIUOAz
Our next Channels of Digital Scholarship event with @MFOxford will be on the 31st October with talks from Early Career Researchers in games studies - @courtoisch, @digitalmatcha and Yunke Deng. For a full programme and registration see: https://t.co/izUwo2kPXF