Diligent Engine now supports Screen-Space Ambient Occlusion!
Our implementation is based on @intel's XeGTAO, but is adapted to work on all platforms, even Web
https://t.co/rJ4aDWhq1M
https://t.co/XwgvT3TBRd
#GitHub#vulkan#opengl#direct3d12#GPU#gamedev#directx#PBR
Diligent Engine now implements screen-space reflections!
Check out a new tutorial and a very elaborate description of our implementation.
https://t.co/rJ4aDWhq1M
https://t.co/osQQPl2bzc
#github#vulkan#opengl#direct3d12#d3d12#gpu#gamedev#directx#PBR