The official development blog of Dinner! Check this space for updates on the game! #FeedThePeople
(Edit: This is for my games & digital media coursework)
THE GAME HAS BEEN RELEASED!
https://t.co/jCAMCmstb4
Thank you all for supporting me through development! (Check this space: I may need to gather some feedback later)
#hype#indiedev#indiegame#FeedThePeople
Get excited, folks: Game releases TONIGHT at 1800 GMT! As a reminder, it'll be uploaded on our https://t.co/rfRsdBxdYj page here https://t.co/jCAMCmstb4
#hype#indiedev#indiegame#FeedThePeople
( @FireflowStudios Thought you'd be interested in this:)
Here's some original concept art for the first iteration of the playable character!
Again, this was removed as it didn't match our target audience, yet it's always good to see where you've come from :)
Now that the game is made, here's a fun development fact:
The game was originally going to be called "Apple Fetch," and the player would play as a frog called Purdie. Purdie was named after jazz/funk drummer, Bernard Purdie, whose music played regularly during development.
ANOTHER MILESTONE: 100 FOLLOWERS!
Thank you all so much! I hope that you're all prepared for the #indiegame that's going to be #released in 4 days! #FeedThePeople#indiedev
Our new sky is looking fantastic with the starting demo grounds for the game demo! Our page for Rokenrol: Roar of Ballads is already on https://t.co/IZ5HAtXhWM, but we will be posting on Instagram and Twitter for exclusive news and… https://t.co/aP0KajYPjA
We did it! A staggering 30,000 simulated players during our #DualUniverse Stress-Test Demo on March, 6th! 😃🎉
Thanks to the invited players who joined this event! 👏
Check out our dedicated video! 👇
THE OFFICIAL RELEASE DATE HAS BEEN ANNOUNCED:
The game will officially be released on the 28th of May! Be sure to catch it on our https://t.co/rfRsdBxdYj page and to check this space for updates!
https://t.co/jCAMCmstb4