Petit Planet is coming to Nintendo Switch 2 in 2027!
To celebrate, repost this post for a chance to win:
1. Nintendo Switch 2 (Multi-Language System) + Nintendo Switch 2 Pro Controller Bundle: 3 winners
2. US$50 Gift Card: 10 winners
We’re hard at work on the Nintendo Switch 2 version and can’t wait to share gameplay footage and more details with you soon. Stay tuned!
@sokindalisa Semplice: non lo attivi se stai cercando lavoro. Una volta trovato invece, è veramente una bella funzione.
E no, se hai un’emergenza da parte di un familiare non è che il telefono attacca da solo lo sconosciuto, leggi la trascrizione in diretta dallo schermo e rispondi
The iPhone Duo reviews are some of the most brutal I've seen from an Apple product in a long time (Vision Pro aside). But I've been around long enough to remember the iPhone 5, iPhone 6 Plus and iPhone X. The app optimization issue is a non-issue and will be resolved in weeks.
‘the apps aren’t optimized’
least original take, it happened with the 5, 6, and X and it becomes a non issue almost immediately
it’s not even Friday yet
@iMatteo_Pau Chi lo critica per le app non aggiornate (e sottolineo, solo per quel motivo, perché ce ne sono altri invece che potrebbero essere validi) lo fa o per fare click (come di consueto per ogni prodotto Apple) o perché non può permetterselo.
@TerenasIII Il gioco sta migliorando a vista d’occhio, ha davvero un potenziale incredibile, soprattutto dopo la prima decina di partite inizia a ingranare
I want to address something that happened to me during Round 9 of the Barcelona RQ involving the player “ConteDrago,” because what happened after our match crossed a line for me.
We went to Game 3, and the match was completely normal until the final turn.
Earlier in the game, my opponent had missed that I had taken Zaun Warrens back with a conquer. We realized it when I conquered for what should have been my 6th and 7th points. I explained what happened and showed him my notepad, where I had clearly tracked the conquer/conquer sequence. He looked at it and accepted it immediately.
Going into his final turn, I had a Sand Soldier on Emperor’s Dais and a Ruin Runner on Zaun Warrens.
He had several large units in his base, including 2 Rhassas, two 5-might units, Fizz, and a Last Rites.
He equipped Last Rites onto Rhassa and attacked Zaun Warrens with Rhassa and Fizz into my Ruin Runner.
I played Punch First on Ruin Runner to trade with the Rhassa/Last Rites. I told him he would get the point, but that I had a reaction to the Zaun Warrens trigger.
I played Rengar, reacting him onto the battlefield and opening a pending showdown.
My opponent told me he didn’t believe I was allowed to do that. I explained that I was, because there was a trigger and therefore a reaction window. He disagreed, so we called a judge. At this point, I genuinely assumed the issue was just a language barrier or a misunderstanding of the rules.
The first judge ruled that what I was saying was correct and that I did have a reaction window.
My opponent responded, “If this happens, I lose.”
I said, “Well, yes…”
He appealed the ruling.
The Head Judge came over and gave the same ruling. My opponent then requested an Italian-speaking judge to help translate everything. After the explanation and translation, the ruling remained the same.
He finished resolving the Zaun Warrens trigger, my Rengar was able to score my 8th point, and the match ended.
I believed that was the end of it and started packing up.
He then told me, “I know you weren’t at 5 points.”
I immediately stopped packing and told him that if he genuinely believed the score was wrong, we should go back through the entire game together. I had my notepad and was completely willing to reconstruct every point with him so that we could both be sure.
He told me, “No, don’t worry.”
Then he again said, “I know you were at 5 points.”
Again, I offered to sit there with him and go through my notes point by point.
Again, he said, “No, don’t worry.”
So that was that.
What happened afterward is the reason I’m making this post.
During my NEXT ROUND, while I was presenting to my new opponent, he came up behind, slapped my arm, and said:
“Good job cheating!" and stormed off.
Everyone around me immediately reacted because it was completely out of nowhere. I was honestly so taken aback that I didn’t even know how to respond in the moment.
I reported what happened to tournament staff afterward, but I was told that he had already dropped from the event.
I could probably ignore someone being upset about losing a match. I can understand being frustrated. I can understand disagreeing with a ruling before the judges explain it.
What I will not accept is someone approaching me during another match, putting their hands on me, and publicly accusing me of cheating after refusing multiple opportunities to actually go through the game state and my written notes with me.
You do not put your hands on someone you do not know because you're angry about losing a card game.
I don't know you, and I don't ever want to know you after this.
Afterward, I also learned that this was apparently the same player that multiple people had already approached me about regarding their own negative experiences with him. I’m not going to speak for those people or repeat stories I didn’t personally witness, but hearing that obviously made the interaction even more concerning to me. This is the person that Dizzee experienced.
I built a petition — to show Riot what this community can offer: designers, artists, marketing, finance, content creators, all ready to help keep this game alive.
And more importantly, what's in it for Riot.
Please share. Details below.
Sign: https://t.co/pGKOcwwp98
#Save2XKO
Mages Bot and Approach for 26.16
26.15 Rundown releasing later tonight; got a bit delayed this week
Mages Bot in Pro Play
- While Mages Bot at MSI only represented ~20% of picks (and often felt like much more), we have been seeing a significant uptick in their presence and priority at EWC and Kespa Cup and it seems only likely to continue increasing
- This presence has also started to trickle its way into Ranked play in a major way
- Only a few months ago in March, we were seeing a significantly Enchanter and range dominated support meta, which also resulted in ADC and hyper carries in bot lane being very powerful
- These champions benefitted a lot from the Season Start 2026 changes; from things like the ADC quest hyperscaling with Enchanters + changes to nerf roaming in the support role generally
- So in Patch 26.11, we made some adjustments to buff melee supports, nerf ranged supports, especially Enchanters
- But at the same time, some certain chefs were also cooking some clever ways to bypass some of the anti-roaming and lane swap controls that we added into the Support quests at the start of the year
- What resulted was 2 major swings towards roaming supports and away from ADC bot (it’s an interesting thought experiment for what would have happened if we had changed nothing about the First Stand Enchanter meta and had the roaming developments play out)
- While we overall like Mages bot being viable in some capacity, what we’re observing now is arguably too far of a swing in the other direction, players are familiar with and we still want to support ADC as being a primary supported class there
- All of the previously listed dissatisfactions with gameplay that led us to nerf support roaming in Season Start 2026 still stand and in that set of changes, we intentionally went a bit lighter on some of the anti-lane swap, anti-support roaming controls to avoid overly punishing either accidental roaming or unique playstyles
- We’ve also heard a lot of the Pro Player complaints about the meta and are taking that into consideration
- We don’t want to force them to suddenly completely swap subclasses by suddenly making ADC and that learnt skill expression unviable, so it’s a fine balance
- That said, for those who want to learn it, we want to encourage and allow for skill expression of Pros to play a variety of things resulting in more flexible comps, dynamic lanes, etc. and greater champ variety long term
Mages Bot in Regular Play
- A lot of this “excitement” has also made its way to regular play
- Players have been excited to try out Mages bot. That said, not everyone is excited about that; Mages represent a natural counter to ADC for a decent chunk of the game duration and people trying to replicate the Pro Play Support roaming style often causes more grief to their lane partners than benefit
- Overall, we like that Mages are playable bot as it adds to a lot of variety in the lane and the games that players play
- However, too many mages bot with them being too powerful in certain cases results in undermining a lot of the mastery and expectations of what can be played in the lanes
- We’re not looking to adjust this power dynamic significantly as a result (eg. Mages have earlier spiking, smoother scaling curves. ADC have later & stronger scaling, but sharper successes and failures), but we are looking to address some of the magnitude of differences to make some of them less extreme
- eg. Flattening the differences between Mages and ADC bot so they have the same smooth builds, the same amount of mana, similar levels of spikes, etc. is a quick way to make it so there’s no class differentiation, even if it would “solve the problem”
- The profile of Mages in bot lane is also quite dissimilar to how they manifest in Pro Play
- For several years now, Mages bot like Brand, Swain, Ziggs, Veigar, Seraphine, Xerath etc. often don’t win by allowing a support to roam (especially historically), they often win by either poking you out with the support or 2v2 killing especially in average play
- They also have higher winrates on account of having higher starting winrates for first time plays compared to ADC, shallow mastery curves and favorable matchups in some (but not all) cases against ADC
- Their winrates as a result, I think are misleading for their true power level, in the same way that one shouldn’t be alarmed by Malphite having a 52-53% winrate (high winrate as a novice, low skill growth)
What are we doing?
- In 26.16 we will be making some targeted adjustments to these dynamics; some examples
- Straight nerfs to support roaming using already established levers (starting at upping out of lane support gold/xp penalty from 25% until level 3 >>> 33% until level 5
- Buffs to some underpowered ADC tools (Berserker’s Greaves, Fleet)
- Buffs to ADC base MR, nerfs to MR growth
- Buffs to Heal
- We’re also testing a variety of speculative things; will share more later in the week once we’re more firm on tactics
Thank you to everyone for all your passion and thoughts on these topics. We want to strike the right balance between increasing and rewarding diversity of playstyles in the game; the rate of these adoptions and how much burden we’re putting on the player base and Pro Players for said diversity
@FrancescoErbosi@TerenasIII Ripeto, sarà privilegiato, sì, ma hanno abituato così una parte della playerbase e cambiarlo dopo tutti questi anni è letteralmente come prendere il gioco che ti piace e cambiarlo.
Sicuramente non farà felice chi gioca per divertirsi e amore del ruolo.
@FrancescoErbosi@TerenasIII Anche nel 2018 è stato a parer mio troppo tardi cercare di portare il cambiamento.
Immagina: a una persona che piace giocare i tiratori trova dall’uscita del gioco un ruolo dove per definizione si giocano solo quelli. Dopo 9 anni *deve* cambiare pick altrimenti sarà un inferno
@FrancescoErbosi@TerenasIII È proprio questa la questione.
Ogni ruolo ha avuto diversi meta a rotazione, l’adc è così dalla nascita. Cambiarlo ora dopo che è sempre stato così è letteralmente cambiare il ruolo, non il meta.
Teoricamente giusto, ma moralmente è triste per chi gioca dall’uscita il ruolo.
@TerenasIII Assolutamente, però dalla prospettiva di chi gioca per divertirsi (mai ranked) avere sempre di più maghi contro è come beccarsi a ogni partita un ranged in toplane: assolutamente fattibile, ma sicuramente non proprio il massimo del divertimento che ti aspetti dalla lane
@TerenasIII Un po’ come per i supporti, la mia ragazza ha sempre giocato supporto perché le piaceva stare insieme in lane a qualcun altro e fare il 2v2.
Ora il ruolo è praticamente un altro jungler, totalmente cambiato, e può deludere nonostante sia teoricamente accettabile che cambi
@TerenasIII Sono d’accordo, però onestamente mi sembra più una di quelle situazioni in cui il danno ormai è fatto.
Nel senso, hai abituato la tua playerbase che l’adc non è una classe di personaggio ma uno dei 5 ruoli, cambiarlo ora è triste per chi gioca per amore del ruolo
@TerenasIII E no, spammare i 4 tiratori decenti contro i mage non è una soluzione.
È un gioco non un lavoro, si dovrebbe poter fare ciò che diverte e veder quello a cui si è abituati dopo un decennio può demoralizzare quando è ciò che ti piace
@TerenasIII Ho un amico che gioca dalla season 3 ADC perché gli piaceva molto il ruolo del tiratore. Se fossimo su dota dove qualsiasi lane non ha un “regolamento fisso” allora ok, ma dopo 10 anni passati a imparare un ruolo doverlo cambiare forzatamente riesco a capirne la tristezza.