@dsaltaren For MITO?
better/cheaper video-model routing based on budget or script... detect inconsistencies on a storyboard... for a scene it could suggest camera properties like lens...
anything on the prompt side that could improve with evaluation or scoring
@midudev pienso que son aproximaciones distintas. void es el plugin que te ata al proveedor de infra, y me parece bien también!
sería diferente si features de vite/nitro/nuxt solo pudieran correr desplegando a través de void, que es lo que se reclama a next->vercel
If you've ever seen someone tweet some cool shader and thought "I don't really even know what a shader is and at this point I'm too afraid to ask" - I've written something just for you.
https://t.co/0ez5xz5vCP
I've been tinkering with agent workflows & experiences A LOT in the past couple of months. Nothing documents the new UX emerging patterns space in a more coherent and understandable way like https://t.co/LnrlrzR4Wd put together by Emily Campbell. #ai#agents#ux
Weavy has BY FAR the best workflow experience in Media Gen AI and offers all the state-of-the-art models. I always thought a node-based approach was the best fit for this task. No surprise it got acquired by
@figma crew.
https://t.co/LrwWS0a0nf
#mediagen#ai
@Weavy_ai has BY FAR the best workflow experience in Media Gen AI and offers all the state-of-the-art models. I always thought a node-based approach was the best fit for this task.
No surprise it got acquired by @figma crew.
#mediagen#ai
sketch 005
every 1st Sunday of the month Lisbon's museums & galleries open gates free for everyone. It gave a bit of inspiration for the week
link in comments below. #creativecoding
My self-built #mechanicalkeyboard recently gave its last stroke 🫠 it was a heavy crappy handwired one, built out of layers of laser cut wood glued together
a small thread 👇