I just defeated this mf in the dev build; he is probably way too hard for the average player, but it has a really fun learning curve, especially when playing solo. Legit feels souls-like, with a big dopamine hit when it's over. It's so chaotic, but you learn the fight and get it done. Really happy about where the game is going, it's very different from what the game is today.
We'll have to tune down the difficulty because I don't think block game players are ready for this level of insanity; however, a hard-mode version of this boss will be available, and we'll make sure the try-hards get their souls-like experience. I sure will.
Honestly, probably one of the most fun I had playing Hytale, can't wait to do a proper Hardcore run and get to this fight. The anxiety will be through the roof.
You know what, I want more boss fights. Going to expand the team after Chapter 1 to do so.
Update 6 releases August 27 📢
Mod Browser, Hardcore Mode, new Creative Tools, and so much more!
Note to Modders/Server Operators: please check the warnings and bug fixes to ensure you are prepared. 🛠️
12 años de proyectos desde mi infancia, esto es lo que he hecho con Eufonia y Minecraft, este año logramos sacar nuestro primer videojuego y ya tengo otros 2 en marcha, denle unos 10 años más a Eufonia a ver que pasa🙏
I am proud to announce to have implemented a fully physics driven 9k blocks ship in @Hytale.
Wind force field, flag and joints movement, buoyancy and basic fluid simulation, walkable and controllable moving platform
More technical details in the comments
#hytale#hytalemodding
Screen Space Brush!🖌️ Coming soon to Blockbench...
Paint from the angle of your view, across any edges and all elements, fast, and with all the usual brush features!
Contaré la falta de profesionalidad y respeto que sufrí por parte de Garnet (dueño de Hexa) porque creo que es injusto que se le culpe a sus trabajadores, que desde mi punto de vista trabajan con muy buena calidad.
Claramente es un líder que no toma enserio los eventos...
@IkarinoKuni YES! Dear modding community! If You need new simple icon and You're active dev - DM me. I will make it for free just to help Hytale clean up this ugly icons.
The Minecraft Ragdoll mod has an addon that really lets you mess with the settings and even adds ragdoll corpses that store your inventory
with the sensitivity turned up, fighting mobs and staying alive becomes much harder lmao
More Hytale Optimization Results
No more memory leaks (I think)
15-30 players, 30 hrs of uptime
6 Instances running + 4 permanent worlds
The first Image was taken at the 20 hr mark
TPS started to drop a little after 20 hours
#hytale#hytalemodding
Been silent for a bit because I’ve been busy with a big project at work - but rest assured I still have big updates for Hytale Devtools I’ve been working on every chance I get! Lots of planned UX improvements + a web interface and standalone program in progress
The new Hytale physics client capabilities enable us modders to explore new mod ideas!
That's why today I wanted to show you a new tool I am developing for an upcoming hytale event!
Railway spline tool, physics-driven and customizable trains!
#hytale#hytalemodding
HyCreator (complete asset editor) release in few hours (java support added and selector preview too !)
Compatible Windows & Linux
Auto-update with github + portable
Lots of features (can't put everything here, the list will be posted on Discord)
Thanks to the beta testers who will recognize themselves including @AumoNamoly@Alechilles@Starky_TV@ItsRiprod@Lordimass@draakkin_ 👀
HyCreator discord : https://t.co/AAomu2EBJ3
#Hytale #HytaleModding
A "little" video that I made, it's mostly me speaking without any script and showcasing my mod and the design choices that I've made and how Hytale combat is lacking and could change.
Hoping someone @Hytale team sees or maybe even @Simon_Hypixel himself!
https://t.co/ivEmNHJyOG