Hylamity is currently experiencing a bug in Hytale Update 5 that is preventing flying enemies from spawning in prefabs. We believe it may be due to a certain code in Hytale but we are investigating a fix. For now, you can download an early access build on our Discord that allows players to run the mod in Update 5 that contains this bug (Wulfrum Hovercrafts and Drone won't spawn, however). Once it is fixed, we will update the mod on Curseforge as soon as possible. We apologize for any inconvenience this may cause and will attempt to resolve this as we continue production on our next update. Thank you for your patience, we have many big plans in store for the mod!
CAE support, more parameters for projectile & more parameters in general !
And basically itโs possible to do almost all the shapes possible by playing with the parameters of a selector (with the right animations, that can really be great and funny)๐
#Hytale#HytaleModding
Todays @Hytale mod showcase is the Homesteadin mod from @KirioftheWoods!
Homesteadin adds a massive overhaul to the current culinary experience bringing 53 new recipes, 8 new ingredients, new trees, bushes & crops with ingredient based buff overhaul as well!
These videos just show a glimpse of what's available with this mod!
It's available on @CurseForge you can download it here! https://t.co/LZM7zZ4qIM
#hytale #hytalemods #hytalemodding #hytalemodders
New pre-release explosion update wasn't satisfying... so i recreated them myself!
This is just an example of what Impulse Physics Framework can do, soon open source under @HytaleModding!
#Hytale#HytaleModding
I have learned the hard way not to show a WIP mod ever again...
Looks like someone else decided to create and rush his own version of Item Customizer (the mod I posted in my last tweet) before I managed to finish and publish it.
They even used the same mod name and the same command for the UI.
This situation made me really sad, not because they were first to finish it.. sad because we always end up finding people with bad faith around.
Wish I could let you know more features from my Item Customizer mod for Hytale, but everything I could tell you, they will read. At least I'll try to keep my progress private till it's published.
Their version:
I'm excited to share with y'all the next Homesteadin update, introducing Tisanes and Teas! And thank you so much to SonDerece for making a Turkish Translation for me to add! Time to make some infusions! https://t.co/ZxWj3VwETd #Hytale#HytaleModding
EXPLOSIVE TREES IN THE NEW @Hytale PRE-RELEASE!
The new pre-release added Explosive and Falling Explosive blocks which can be used in very interesting ways
Will you make your friends explode? ๐
#Hytale#HytaleModding
Another #HytaleModdingWishlist Update:
https://t.co/9Rur4uOpWc
Added 6 new Cards, including some bugs, improvements to /hitdetection and several QoL suggestions.
Also being moved to Done:
"Decoupled rendering for in-hand vs placed blocks" an issue that @EdilanTV faced, quickly resolved!
For some of the UI cards
- Expanded UI framework support for complex layouts
- More Server-side control over UI and HUD elements
Most of these will be looked at when Noesis is implemented. With Noesis coming in Update 6, this makes sense, but means UI updates are slightly delayed!
Some more updates from the Q&A from last week coming soon as well.
been making MobStudio - an in-game editor for Hytale mob attacks
point the tool at any mob, tweak its attacks live - no restart, no respawn needed. spin the cam around to see the preview of any attacks from any angle
still WIP but here's a look ๐
1/5 #Hytale#HytaleModding
many things are not in the videos : your edits save as a standalone override pack that you can push straight into your mod folder after.
plus CAE condition tuning, leap arcs, knockback arrows, hover tips on every field.. more coming (entity hitbox editor etc).
5/5
been making MobStudio - an in-game editor for Hytale mob attacks
point the tool at any mob, tweak its attacks live - no restart, no respawn needed. spin the cam around to see the preview of any attacks from any angle
still WIP but here's a look ๐
1/5 #Hytale#HytaleModding
you can go right down into the attack chain and edit every node : selectors, damage, projectiles, timing, all of it.
and you can pin a few attack previews at once, each in its own color, to compare hitboxes side by side.
4/5