Little few hour world gen project I did yesterday trying to replicate the concept @Simon_Hypixel sent.
Can be improved by a lot, but for a few hours I am actually pretty happy with how it turned out!
#Hytale#HytaleModding
📢 Hytale job applications are now live! 📢
Two roles posted today, with multiple openings for each: World Designer and NPC Developer!
World Designers will be one of the biggest teams at Hytale. We're tripling down on what Adventure mode's worlds can become, starting with Orbis and World Gen 2. Hybrid role: level designers, environment artists, or people who do both.
NPC Developer is a smaller team, but it's the one that decides whether the world feels alive. Creature behavior, combat, boss fights, and the patterns that make Hytale react. Both technical designers and developers are welcome.
Hiring from the community first. Studios can apply too. More roles are coming in the weeks ahead!
Apply: https://t.co/MHAjPiMgAE
The ‘Fog’ checkbox in the Creative Mode Quick Settings Menu is such a gamechanger when looking at any big WorldGen V2 biomes! It was just added in the pre-release 8.
Example here with Neymeros by @nepertunity
We’re so excited to present you with the winners of the Hytale New Worlds Modding Contest! 🥳🏆
After weeks of grinding and amidst hundreds of absolutely incredible submissions, 30 Winners and 5 Community Favorites came out on top and get to take home between $1,000 - $10,000!
First up, we have our 10 WorldGen V2 winners, who brought exciting new worlds, biomes, and dimensions to life in Hytale⬇️
I'm glad to announce that #Neymeros is growing!
We have acquired two more talents:
@Nullicorn, the co-developer of the New World's NPC finalist, Storm Serpent's Atoll
@leyokee, the developer of Fantasy Weapons - Triggerblades
Neymeros:
https://t.co/9j021bAWrZ
Storm Serpents Atoll:
https://t.co/fhqieOG3sT
Triggerblades:
https://t.co/unvm5MTg4X
#Hytale #HytaleModding
Nytheris peaks biome from our Hytale mod has my favourite type of mountains: I wanted to get sharp peaks following the mountain ridges
They are not as visible with the current vegetation, but here are some early tests with only the terrain density!
Mod: https://t.co/ybMpydl2DQ
I’ve been working on a more geologically believable procedural world for our project Neymeros
As someone ask @slikey about this (and the contest submission are now closed). I figured I’d post it here. So here’s my answer, using only vanilla nodes.
The goal: Continents, rivers,biomes, path and bridges that are more realistic
Today : gonna focus on continent, biomes and rivers
#Hytale #Hytalemodding #Neymeros
My team project with @nullicorn, "Storm Serpent's Atoll" is a finalist on the @CurseForge modding contest!!! 🐉
Go check it out and give us a vote in NPC category if you enjoy it! 😁
https://t.co/EETnhKx7U1 https://t.co/ZExCifxMPe
#HytaleModding#Hytale