@mokeysniper This is what i've been saying to friends in regards to movement. other movement techs can definitely help you win fights in different scenarios but it is not completely necessary. slidejumping and holstering is enough to capitalize on openings and is enough for tactical retreats.
@callsign_rghv@HarashiR92506@Genshin_HU_Info Fair. but point still stands. open world gacha games are using the same formula, which is already exhausting at this point. also Zelda's combat system isn't mundane.
@HarashiR92506@Genshin_HU_Info you mean other gachas with actual maps and overworlds using the Genshin Impact open world formula with the same mundane combat system.
@Genshin_HU_Info people saying "over animation" know nothing about animation. they don't fking know that exaggeration is part of the 12 principles of animation. Even with mocap, the actors NEED to exaggerate their movements for the best output.
@ESLCS@CounterStrike I don't play cs2 but imo, they should've done it like how Ready or Not does it, you still get to keep the mag that you replaced and you can individually see the status of each mag. the only time you fully discard it is when it's empty or if you do a quick reload.