The Blender VFX Addon I've been working on is scheduled for release on August 1st. Stay tuned!🔥
The footage shown here is a screen recording of me testing the add-on during development. #b3d
Just watched the Unreal Engine 5.8 presentation and downloaded it right after — and this update alone gave me so much to cover on the channel.
Three things got me. Here's the first 👇
1. Any character → a fully animated MetaHuman.
You can now take literally any character, drop it into Unreal, and turn it into a rigged MetaHuman — any body, any face. I'm definetly gonna make pipeline with AI generated characters.
AI Text to Animation working well! I created an entire pipeline around 3D asset generation, auto-rigging and then text to animation generation. (link in comments #gamedev#aigamedev#3dai
GPT Image 2 - Original Character Generator Prompt
Got tired of seeing the same faces, the same outfits and the same “AI character” look everywhere, so I made a character generator prompt.
It’s designed to adapt to different styles and visual mediums. It’s variable-based.
You only need to fill 4 variables:
[CHARACTER SEED]
[AGE / BODY TYPE]
[STYLE]
[VISUAL MEDIUM]
Everything else is invented automatically.
It also includes originality + authenticity rules to reduce repeated AI faces, generic designs and accidental IP similarities.
Dropping example variables, more examples and the full prompt below ↓
A doctor who treated men with erectile problems for 20 years revealed what slowly destroys men's sexual health.
He said, “Most men damage their sexual health without even realizing it.”
Every man should read this...