I was on a long hiatus when I found this out. The only reason I found out was because @Nanode reached out about a collab and I couldn't find the save file. I was gutted at first but ultimately decided to write more. I have them to think for getting me back into it 🙏
One last thing, you might be wondering why I only have 5 unfinished songs for my first album. I actually had many years of unfinished songs but the backups were wiped. I have very little remaining of my first 12 years of chiptune.
People asked how I did this, save is out but it doesn't show the process.
I was messing with the new noise channel and stumbled on "o". I knew "n", "i", and "s" were already possible. "S" was surprisingly difficult. I roughly got them then shaped them with tables. High BPM helps
@NintenKwonDo I am holding B + down so that LSDj jumps down a bunch of pages, I set up a bunch of phrases so it spells "noise" on the screen. After it gets to the bottom I hold B + up to go back up. If you look at the row numbers on the left you can see what's happening.
I'm having a release party for my NEW album "Bunny Hop" !!!🐰🏴☠️🐇
It's this sunday, 9PM european time (or 3PM eastern), over at @defensem3ch's twitch channel ! Come hang out and (re)discover some cool tunes !!!
It has all of the features of MGBDIS right now, plan is to add more. The speed upgrade is nice considering I will run this tens of times per minute, but the real advantage is having the framework to add new disassembly tools.
Disassembling LSDj was getting too slow and I needed new tools so I built my own GameBoy disassembler. Disassembling LSDj is now 60 times faster. Excited to get back into it.
https://t.co/OCDEmCre6u