Later still, we decided to include enemy alts, so I made one for each. In the current build, the oil drum's alt seems to be unused, which is sad because that's his wife.😢
We also thought it would be fun to include each dev as an enemy, and that's what those bottom rows are.
Over the course of 72 hours, me and a couple of peeps made a game for an itchio jam called "feathermancer". I made all the art assets.
Thread of gameplay vids/screenshots/etc incoming:
A golden opportunity arose! It was decided that we'd find another use for the money sprites - it's only economical.
Within a couple minutes, we had the concept for a boss: a billionaire who would attack by flinging money bags full of coins at you.
Even mistakes can be good!
"how to choose the distribution?"
I take this one from web design.
It consists of choosing the colors depending on their legibility ones over others. I usually choose as "60%" the one that the others can be easily read over it
this is not an absolute rule, its just how I do it