A world premiere trailer just revealed Last Ditch Effort from @MoonwellGames, a dark anime brawler with jaw-dropping pixel art. It's coming to PC in 2027.
RECAP on how Sony ruined this generation, and likely the next won’t be any better🚀
😱7 studios acquired since 2020
😡8 already shut down
❌Acquired Bluepoint and failed to let them produce a single game since the acquisition in 2021, the shut them down in 2026
❌Acquired Haven in 2022 and hasn’t provided any meaningful updates on Fairgame$
❌Acquired Firewalk Studios in 2023 and ended up with Concord aka. the greatest disaster in gaming and shut down the studio in 2024
❌Acquired Bungie for $3.6B in 2023, which only led to layoffs and delaying Marathon due to plagiarism and a disappointing first reveal, and now significantly reducing employees
❌Shutdown London Studio in 2024 am cancelled their yet to be revealed live service game
❌Shut down Neon Koi
❌Now seeks to end physical video games, along with the second hand market player options and ownership by January 2028
In addition,
🗑️The Last of Us Online
🗑️Spider-Man: The Great Web Multiplayer
🗑️Bend Studio’s live service game
🗑️Bluepoint’ God of War live service
🗑️Jim Ryan had 12 live service games planned to be out by 2026, only Helldivers II was released and succeeded, the rest were all either cancelled before release or shut down shortly after like Concord
They ruined an entire generation and the hard work of thousands of talented people for nothing, and only talented studios paid the price for the egocentrism of the clueless execs.
And now they seek to end physical games out of greed and the desire to start a monopoly, which they were too cowardly to start alone and waited for Rockstar to announce their GTA6 as digital only/code in the box to feel brave to announce it
If you actually care, you’d acknowledge this, because earning profits does NOT necessarily equals ethics, morals and respect for art and audiences.
PlayStation 6 is not gonna be better than this, especially when it’s speculated to cost ~$1000
They’ve shown their true colors for the past 6 years. Stop the cap, respect yourself and your own money and vote for physical games to stay and true digital game ownership.
NO DISC 💿 NO BUY
Hi everyone, this is Cup Dog Games.
Rubinite is about to hit its two-week mark since launch, and in that time we've gathered over 2,300 reviews with nearly 93% positive — thank you so much to all of our players for your support!
As our very first title, there's still plenty we fall short on and plenty we can do better, whether in game development or in running the studio. But thanks to your feedback, encouragement, and patience, we've been able to keep improving the experience, fixing bugs, and making the game better.
We're not slowing down from here. On top of ongoing optimization and bug-fixing, we're also starting work on more language translations and console ports.
Thank you all again, we'll keep working hard!
Small reminder: Rubinite's 10% launch discount ends tomorrow!
#Rubinite #IndieGame #cupdoggames
Physical games existed before digital games.
Physical games were (and still are) very profitable.
When companies went digital (more than a decade ago), digital games should have been cheaper than their physical counterparts (newsflash, they weren't).
Now somewhere, in this person's addled brain, they believe it logical that physical games should increase in price.
No sir, you got that wrong, digital games should have been cheaper DECADES ago, these corporations have been racking in RECORD PROFITS for fucking DECADES and we didn't do anything about it. (remember the days when gaming was niche? This industry is now bigger than fucking hollywood).
The bigwigs behind this industry then did a piss poor job at handling those record profits (concord, suicide squad, skull & bones, redfall are just some recent examples). They managed incredibly successful studios with the strategic acumen of a toddler trying to raid a candy store (leading to an inconceivable amount of talent loss & brain drain in the industry).
And after fucking up this industry with COLOSSAL FAILURES they ONCE AGAIN, turn to us to foot the fucking bill.
Well sir, you've done a fairly cold, analytical analysis of corporate financials (after their repeated failures).
Allow me to do mine...
I don't give a fuck about how much profit a corporation needs to make to appease their shareholders unless that corporation is looking out for my best interests.
You did your best to present this whole argument as simple business transaction (especially in your replies) and that's exactly what this is.
If they're not giving us what we want, what good are they for? We've already seen they are incredibly incompetent at managing the RECORD INDUSTRY PROFITS we allowed them to have, why do we need to support said incompetence if they're not even providing us the products we want?
Corpo guzzling in 2026 is crazy, especially when trying so hard to appeal to cold hard logic that falls apart with surface level analysis.
Congratulations to Sony PlayStation on winning the award 🏆🏆🏆for the most hated company in the world. It’s honestly impressive how you managed to burn decades of goodwill and legacy with a single post, while proving that even in difficult times, greed always comes first. That’s truly an impressive achievement.
#PSBlackout #NoDiscNoBuy
Hey, PlayStation, I have a better idea for your fans:
Let's support the PLAYSTATION BLACKOUT!!!
DON'T buy anything From August 23rd to 30th!
Heck, let's get this blackout starting now! Hell, let's not give SONY a dime until October?! Or 2027?! 2028, perhaps? Lol, The sky is the limit!
Let's have fun with this! LFG!!!!
NO DISC 💿 NO BUY!!!
#PSBlackout
Former PlayStation boss Shuhei Yoshida says Japan Studio was shut down because Sony’s priorities changed to focus on AAA
According to Yoshida, Sony “wanted to drive hardware sales with games like God of War and Uncharted.”
As PlayStation focused more on big-budget AAA exclusives, there was less room for the kind of smaller, creative games Japan Studio was known for.
Yoshida also pointed out that the rise of indie games made it even harder for mid-sized AA titles to find their place.
Japan Studio gave us classics like Ape Escape, Gravity Rush, Patapon, LocoRoco, The Last Guardian, and also worked on Bloodborne and the original Demon’s Souls.
These are the games I am most looking forward to for the second half of 2026!
- Phantom Blade Zero
- Final Fantasy Resonance
- Onimusha Way of the Sword
- The Legend of Zelda Ocarina of Time
What games are you most looking forward to for the rest of this year?
Forgive my tears…this one was tough. Thank you to every Warlock + Guardian who kept this legendary game alive for these past wonderful years. It has been an honor and privilege to have taken this journey with you. See you starside… 💙
#Ikora#IkoraRey#Destiny2#DestinyTheGame
Onimusha demo was fun, much more enjoyable than the playable from 8 months ago. Game seems hyper focused on parrying/countering, with the coolest animations. It's sick. The issue...is that 99% of enemies that aren't bosses, they just don't attack very much. ENGAGE ME BROTHER!