Legends of Aereven: Sleeping Azure is out!
It's a free action-adventure #indiegame inspired by 2D #zelda
Find your way through dungeons full of enemies and puzzles! Explore the many caves, towns and forests scattered across the islands!
https://t.co/h3dvP6S5Kw
Legends of Aereven: Sleeping Azure is out!
It's a free action-adventure #indiegame inspired by 2D #zelda
Find your way through dungeons full of enemies and puzzles! Explore the many caves, towns and forests scattered across the islands!
https://t.co/h3dvP6S5Kw
The dungeons in Aereven Advance were a bit too simple for my taste so I expanded every one of them for Sleeping Azure! Here's a winter garden in the middle of the Lunar Spire #screenshotsaturday#gamedev#indiedev#zeldalike
I don't draw as much as I used to, but I really enjoy making character portraits for my games. Aereven Sleeping Azure will have a few, to flesh out some of the characters you meet on your journey! #gamedev#indiegame#zeldalike
Star Wars taught me that if the rebel orcas want to sink this cruise ship, they will first have to destroy the four shield generators built on top of it
I love playtesting my games on the #SteamDeck, once they're close enough to completion. It's different enough from the computer to get a fresh look at the game and notice all the small issues I got used to during development. #gamedev#indiedev#ScreenshotSaturday
@BenjiGameDev That's smart. That way if Azaran ends up being the Worst Game Ever Made (no chance of that, but let's pretend) you can still say that was on purpose and ask people to stick around for your next project that's sure to be the Bast Games Ever Made
Probably the biggest challenge with this port/remaster/remake/reimagining/whatever is the different aspect ratio between the GBA and standard 720p. It's way wider and I didn't want to end with lateral letterboxing, so I had to redo most of the rooms
Another comparison screenshot between the upcoming improved version of my #zeldalike and the original GBA #homebrew. PC on the left, #gameboyadvance on the right:
#gamedev
I realized I never posted any screenshot of "Aereven: Sleeping Azure", the upcoming improved PC version of my GBA game "Aereven Advance". So here it is, a little side-by-side comparison. PC on the left, GBA on the right! #gbadev#gamedev
I love the polish phase, when the major hurdles are behind you and the game gets visibly better every day, every hour even. Also the perfect time for fun last minute content additions!
I can't believe I finally get to say this. SDL3 is officially ABI locked!
We will _add_ new things but not _change_ or _remove_ what's there, starting right now. Which means it's safe to start migrating your games to it, starting today!
https://t.co/9Zf1cJrHn4