@MADkurious Game studios need to budget themselves more effectively. Making a game under/at budget for a targeted audience should be the objective. Selling skins is just a fast way to make extra cash. Ubisoft has a terrible reputation for these kinds of things. It’s their own doing.
@lastchalice Sony said they were going to do this, and they were true to their word. Their plan to fight rising memory costs: monetize their existing user base, AND THEN raise the prices of hardware, software, services etc.
Imagine the goodwill by holding tight on their prices, or lowering.
@CPFelger55@Colts_Coverage I took my father, and it’s his first colts game. How do I top that? I had to literally scream in his ear bc it was so loud. We sat by Hunter Smith and Will Sheehey. My dad was in heaven.
@heart2leean@Pirat_Nation The gaming industry is in this position bc of decisions like this. Adding meaningless micro transactions into a single player game is a waste of time and money. Also, the cutscenes should ALWAYS be at 60FPS, especially when the game can run 2X that. That’s lazy work by the devs.