@KassandraSanch Yeah, but now you have 12 hours of learning. 💪
Seriously. Failing is not a waste of time… even if the roads are dead ends, you learn how to go down them, what’s down there, and when (and when not) to do that. I promise, that 3 minutes is because he spent 12 hours another time.
I've tried to read the captcha with Bing, and it is possible after some prompt-visual engineering (visual-prompting, huh?)
In the second screenshot, Bing is quoting the captcha 🌚
I can’t believe it’s been 5 years since #TheDragonPrince had its debut. Thank you to all the fans and everyone who has checked out the show. We have so much more in store (video game 👀), we’re just getting started.
I'm particularly happy with how fast travel turned out. Drop into the map in any arbitrary location once you've explored enough of a district. It took lots of collaboration across our UI, art, animation, and tech teams to make it look and feel this smooth! #SpiderMan2PS5
@d_feldman Feels a bit like the skeleton crew that’s left fulfilling a directive by patching in some JS-side content filtering because that’s all they know how to do.
This actually happened to Evernote. They took the advice of “keep talking to your customers and ship whatever they want” as the only guiding principle for product development. And what ended up happening was paying users liked it, but the product become unintuitive and feature overload for the new user. To the extent that they had to rebuild a version for the new user.
Users don’t always know if they really want something. It’s your job to take the extra step to think on their behalf: whether they really need this. Or can what they ask be done through something much simpler. Or can you solve multiple problems of different users with one new redesign rather than a bunch of changes. The right principle is: “Keep talking and listening to your users, spend the additional time thinking on their behalf what they actually want, and ship that”.
@vaccaro3d@GameOverGreggy Hahaha, I know that feeling. :) Seems like the Pulse elite uses the same PSLink protocol, also supported by Portal. Better sound, some noise canceling, adds a mic stick, simplifies buttons (mute is on the mic itself now), and does simultaneous pairing of PSLink + BT.
@vaccaro3d The new Pulse headset + earbuds use a custom low-latency protocol … AND the killer feature @GameOverGreggy mentioned is that they also support multiple seamless pairing. You can be paired to PS5, Portal, and your phone all at the same time. Even have audio mixed.