Yeah. I only min-max the mechanics I find fun. If the mechanic is boring, but makes more money, but another mechanic is more fun, but makes less money, I'd choose the later.
Nothing makes me lose motivation to play the game than turning it into a job.
Yeah. I only min-max the mechanics I find fun. If the mechanic is boring, but makes more money, but another mechanic is more fun, but makes less money, I'd choose the later.
Nothing makes me lose motivation to play the game than turning it into a job.
New filter update - I've been cooking.
This update adds economy-based treatment for high level crafting bases.
That level 82 solar amulet in the screenshot can be sold for 30ex.
I'll be updating the crafting bases daily using my new fancy tooling.
Enjoy!
I hate to be pedantic, but businesses that cannot control their inputs (especially labor) will be squeezed, which means lower margins and ROI, even bankruptcy.
FH6 completely blows FH5 out of the water. There’s not a single thing it doesn’t do better imo. The map, progression, engine sounds, handling, music, it’s endless.
The map. It’s jaw dropping. Graphics are insane. So is the sound design. Game of the year for me personally.