๐ @druid_gg Beta-Start! ๐
๐ 22/02 โ Beta mit FREE-Servern!
โฐ 13:00 MEZ โ Schnappt euch euren Server fรผr Spiele wie Palworld, Rust, Minecraft & Co!
๐ฅ Nur in der Beta: Server auf https://t.co/JWmLi9hLZ4 KOSTENLOS!
๐พ Teilt eure Erfahrungen #DruidBeta#Freebie#GameServer
Game servers are communities, not just processes.
They need mods, backups, access, weird edge cases, late-night fixes, and freedom to experiment.
That's why Druid is built around real environments instead of tiny locked boxes.
๐ฒ https://t.co/JWmLi9he9w
#GameDev#Gaming
Druid scrolls are hosting recipes.
They define the game, dependencies, ports, startup flow, and how the server should behave.
No magic dashboard config hidden from you. Just versioned infrastructure you can inspect and improve.
๐ฒ https://t.co/TUMtzdodcw
#OpenSource
This week we're keeping it simple:
What would you spin up first on Druid?
โข modded Minecraft
โข Rust test server
โข Palworld with friends
โข private dev box
โข something cursed we haven't thought of yet
Tell us what to support next ๐
๐ฒ https://t.co/JWmLi9he9w
Our north star for Druid:
Hosting should feel like ownership.
You should understand what runs, control how it runs, and never be trapped behind artificial limits.
Open tools. Real access. Community-shaped infrastructure.
๐ฒ https://t.co/JWmLi9he9w
#OpenSource
For modders: quick test worlds matter.
Spin up a clean server, test the pack, invite two friends, throw it away when you're done.
Druid is built for experiments, not just permanent worlds.
๐ฒ https://t.co/JWmLi9he9w
#Minecraft#Modding
A private game server should be easy to start and easy to leave alone.
Not a monthly commitment.
Not a support ticket.
Not a weekend lost to setup docs.
Just infrastructure that matches how friend groups actually play.
๐ฒ https://t.co/JWmLi9he9w
#GameServer
Open beta means you can help shape Druid while it's still clay.
Try a server. Break something. Ask for a scroll. Tell us what feels annoying.
The best hosting platform gets built with the people actually hosting games.
๐ฒ https://t.co/JWmLi9he9w
#IndieDev
Weekly Druid update: deployment and instance load failures now show actionable errors instead of crashing. Frontend checks are more stable, and the app + website are more resilient when routes or scroll paths fail to load.
Game servers are communities, not just processes.
They need mods, backups, access, weird edge cases, late-night fixes, and freedom to experiment.
That's why Druid is built around real environments instead of tiny locked boxes.
๐ฒ https://t.co/JWmLi9he9w
#GameDev#Gaming
Druid scrolls are hosting recipes.
They define the game, dependencies, ports, startup flow, and how the server should behave.
No magic dashboard config hidden from you. Just versioned infrastructure you can inspect and improve.
๐ฒ https://t.co/TUMtzdodcw
#OpenSource
This week we're keeping it simple:
What would you spin up first on Druid?
โข modded Minecraft
โข Rust test server
โข Palworld with friends
โข private dev box
โข something cursed we haven't thought of yet
Tell us what to support next ๐
๐ฒ https://t.co/JWmLi9he9w
Our north star for Druid:
Hosting should feel like ownership.
You should understand what runs, control how it runs, and never be trapped behind artificial limits.
Open tools. Real access. Community-shaped infrastructure.
๐ฒ https://t.co/JWmLi9he9w
#OpenSource
For modders: quick test worlds matter.
Spin up a clean server, test the pack, invite two friends, throw it away when you're done.
Druid is built for experiments, not just permanent worlds.
๐ฒ https://t.co/JWmLi9he9w
#Minecraft#Modding
A private game server should be easy to start and easy to leave alone.
Not a monthly commitment.
Not a support ticket.
Not a weekend lost to setup docs.
Just infrastructure that matches how friend groups actually play.
๐ฒ https://t.co/JWmLi9he9w
#GameServer
Open beta means you can help shape Druid while it's still clay.
Try a server. Break something. Ask for a scroll. Tell us what feels annoying.
The best hosting platform gets built with the people actually hosting games.
๐ฒ https://t.co/JWmLi9he9w
#IndieDev
Weekly Druid update:
ARK startup/runtime config got fixes. Assigned public IPs are preserved. Dynamic ports are back. CLI pushes are now reproducible. Helm persists daemon socket paths. Scrolls now use druid-cli v0.1.257.
๐ฒ https://t.co/JWmLi9he9w
Game servers are communities, not just processes.
They need mods, backups, access, weird edge cases, late-night fixes, and freedom to experiment.
That's why Druid is built around real environments instead of tiny locked boxes.
๐ฒ https://t.co/JWmLi9he9w
#GameDev#Gaming
Druid scrolls are hosting recipes.
They define the game, dependencies, ports, startup flow, and how the server should behave.
No magic dashboard config hidden from you. Just versioned infrastructure you can inspect and improve.
๐ฒ https://t.co/TUMtzdodcw
#OpenSource
This week we're keeping it simple:
What would you spin up first on Druid?
โข modded Minecraft
โข Rust test server
โข Palworld with friends
โข private dev box
โข something cursed we haven't thought of yet
Tell us what to support next ๐
๐ฒ https://t.co/JWmLi9he9w
Our north star for Druid:
Hosting should feel like ownership.
You should understand what runs, control how it runs, and never be trapped behind artificial limits.
Open tools. Real access. Community-shaped infrastructure.
๐ฒ https://t.co/JWmLi9he9w
#OpenSource