[ do not go, ] [1/8]
collaborative project reborn from an old, unfinished homage to the Light and Dark Saga.
Per Audacia Ad Astra. #Destiny2#Destiny2Art
To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team
I wonder if Xur's inventory this week is intentional?
If you read the flavor texts of the exotics and catalysts featured this week (minus Hawkmoon as it's always here), the message is something like:
"Our tools were shoddy, but we made it work (Arbalest). Now, have joy, and sing one last time (Riskrunner). Despite the treachery, the game still stood (Queenbreaker's); and, though we were limited despite having so many great ideas (Borealis), we have hope that the game will live again (Heir Apparent)."
With a little imagination, the legendaries can be read in a similar way (though there is more emphasis on the actual weapon names):
"This is the Nature of the Beast: A Deadpan Delivery when we were eager (flavor text on Seventh Seraph Saw) to keep pushing when the game was doing well. Farewell, we were Duty Bound to be the First in and the Last out. Now, take your place among the company of heroes (Berenger's Memory flavor text) as we face the Abyssal Edge."
Just the message for easier reading:
"Our tools were shoddy, but we made it work. Now, have joy, and sing one last time. Despite the treachery, the game still stood; and, though we were limited despite having so many great ideas, we have hope that the game will live again. This, though, is the Nature of the Beast: A Deadpan Delivery when we were eager to keep pushing when the game was doing well. Farewell, we were Duty Bound to be the First in and the Last out. Now, take your place among the company of heroes as we face the Abyssal Edge."
This is 100% schizoposting, but it was a fun project to take my mind off the impending doom for like 15 minutes.
@Seimorra It's fun, just hit early access so theres still a lot they're going to add. If you wanna play with friends its simple to do and you dont necessarily need to get a server to do it. I'd gladly play it with you
@Simon_Hypixel I cant think of any minigames, but I think it'd be neat if someone made a mod/gamemode type for ttrpg settings where you could craft the whole world and use characters to act out what you wanna do. Like an in depth mapmaker system where you can play out your maps and such for dnd
🌌𝓒𝓸𝓼𝓶𝓲𝓬 𝓓𝓲𝓬𝓮 𝓢𝓮𝓽 𝓡𝓪𝓯𝓯𝓵𝓮🌌
A chance to win a Miilkywayz cosmic dice set!! ⋆⭒˚
If you'd like to enter please RETWEET and make sure you are following @AgentInk & @Miilkywayz
✦ Raffle Date Ends - December 12th ✦