@aka_yazi@tarkov@DSTEMOfficial This one physically made me sad when it happened. I remember it was early so we had no red rebels and paracords so we had to take train. Killed Gluhkar and his boys and a few PMCs. Money galore in that run. Just for him to put you down like a dog.
@nikgeneburn I think a 6/10 is reasonable for pvp. I think if pve was more accessible it would be higher.
I do believe there needs to be catch up mechanics or better ammo available for specific guns at Level 2 traders as soon as people start hitting 30-40 the game becomes a chore for casuals
@bearki I think for most extraction shooters I would stand by that. But idk this one had a chance to have a great community balance between friendly and pvp. With solos being friendlier and duos/squads being more pvp focused. With obviously some outliers that made you wary.
@onepeg See, I actually think ARC is a community building game. Whether you make friends or enemies. You build!
Personally I run around trying to make friends in solos. And murder anything that moves in squads.
@bbjess Right next to your patience. The patience to understand you can't fix everything. Sometimes you have to acknowledge others pain. But also acknowledge it's not yours to fix.
@MsSavageAF This is where accountability partners come in. Gotta find someone to remind you of why you are doing it. Whether thats @bbjess being a motivational friend killing it out there. Or to get back to where you want. Whatever. But having that third party helps so fucking much.