i tried to turn this into an addon.
Godot Proximity Sensor:https://t.co/7AeY21TvGT
it is using a camera to estimate collision point, normal and color.
#godot#godot4#godotengine
I am working on an arrayed version of this to provide a blanket mesh for anything that the depth buffer sees.(translated by m. copilot)
#godot#godotengine#godot4
i tried to turn this into an addon.
Godot Proximity Sensor:https://t.co/7AeY21TvGT
it is using a camera to estimate collision point, normal and color.
#godot#godot4#godotengine
i tried to turn this into an addon.
Godot Proximity Sensor:https://t.co/7AeY21TvGT
it is using a camera to estimate collision point, normal and color.
#godot#godot4#godotengine
Had the idea for a GPU based raycaster, by sampling world-normals and depth from a teeny tiny render texture. Turns out that works! These objects don't have any colliders attached to them. Perfect for editor tools 😊#unity3d#gamedev