Particle toy experiment, motion blur is simulated by stretching particles along their velocity in the vertex shader. Cheap trick but worked surprisingly well!
(WebGL, three.js, TypeScript)
power of midjourey, The light of the moon shone down from the heavens,immersing the blue sky of autumn in a coolness,Mid-Autumn Festival,a big moon,night, panorama, cinematography,3D render of the full moon shining,