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@HARDWELL9191 On top of that, we’ve been testing countless prototypes from other game genres that we didn’t end up liking. We don’t think the project will be ready until the end of 2027.
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@HARDWELL9191 We’re working on a game similar to Evil Tonight, but divided into cases. It’s taking a while because, among other things, we’re rebuilding the top-down engine from scratch, increasing the size of the sprites and animation frames, and even creating our own pixel art software.
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@sebastianknoedl Yes. During these years we have been working on different prototypes, and we are finally developing the one we consider the most fun. But we cannot share details yet, sorry.
Unbeatable prices on our games—don’t miss this chance! #pixelart#indiegames
Steam: https://t.co/HpIGnf0bEy
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@thepixelcrypt New IP with gameplay similar to Evil Tonight, but divided into standalone cases. It’s taking more effort than we expected, because we’ve increased the size of the sprites.
@Meruuuu____ Sure, we are working on a game similar to Evil Tonight, but at a slower pace because, among other things unrelated to development, we have decided to increase the size of the graphical assets.
@Claurospa No sequel coming, sorry, we have encountered several problems along the way, some of them unrelated to development. Although we are working on a spiritual successor, which could be ready by the end of 2026. Thanks for your interest!
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