It’s been one hell of a ride, y’all. I have been impacted by today’s layoffs. I’m not sure what to say other than thank you so much for being a part of our worlds. I am so beyond grateful to have contributed to a tiny part of them. I hope they inspired you.
Ad Astra, Et Ultra.
Thank you so much for joining our birthday celebration, raising over $55,500 for St. Jude Children’s Research Hospital, and for supporting Sonic for an incredible 35 years!
🎨: @Ls1389
Let me put into context just how dire the situation was for Sonic Team in the 2010's.
After the disasterous WiiU deal fell through with Lost World, the world was given a glimpse at the next era of Sonic.
It was a huge push. Comics, toys, a tv show AND games. I don't think people realise just how large of an investment Boom was.
Boom was never just a side gig for Sega, they weren't going to double their Sonic output in two seperate continuities.
The fact Sonic Boom existed AT ALL shows the desperation Sega felt to try and rebrand after the decline the franchise had felt since 2006.
You can measure the impact in the instantaneous damage Sonic 06 by comparing sales trends of hugely successful games like Sonic Rush and Secret Rings, to their post-06 sequels.
Rush Adventure didn't even crack 1 million. Which is nightmarish given how well the first game was recieved.
Sonic Boom was a hail mary to reboot the franchise, with reports stating that it may become the new "main" canon if it did well.
We heard rumors that Sonic Team would no longer be making Sonic games for consoles, which Iizuka in this recent interview more or less confirmed.
He moved to America and created Sonic Pillar - Sonic Team revamped the Hedgehog Engine, with Forces as their fanservic-y tech demo, and commissioned Headcannon/Whitehead to make Mania. That, barely, kept Sonic Team going.
Iizuka cites Mania as helping save interest in fans for the franchise, probably because it was the first game that entire decade that had any new levels to speak of that actually saw positive fan reception.
And yes, Forces was a glorified tech demo - they didn't have any actual veteran Sonic Team level designers on that game, and 3 out of the 4 years it was in development were just experimenting with the engine.
Yes, you read that right, the bulk of Forces was done in just over a year.
So, with a now-complete Hedgehog Engine 2.0 and a vision to soft reboot with an Open Zone formula with larger playspaces and expanded interactivity/combat, Sonic Frontiers became the first true game Sonic Team had invested multi-year development into.
Iizuka picks up Ian Flynn after his Metal Virus run, echoing the production of Mania to appeal to fans.
Iizuka firmly insists to his Sega bosses to give Frontiers more time. This is their last chance.
Kishimoto says the formula and Titan fights was always their ambition since before Forces.
Frontiers was essentially the game Iizuka moved countries to make. The culmination of close to a decade of effort and ambition, and drive to make sure the legacy of Sonic the Hedgehog wouldn't be that of embarassment and failure.
The Sega Investors Calling in late 2023 proudly acknowledges Sonic's return to form.
It cited the recent movie as having a positive effect, but states that Frontiers's success largely came from the fans positive reception and word of mouth, leading it to becoming the best selling game in two decades.
It says the profits would be reinvested into now-secured future of the franchise, as well as reviving other legacy IP.
So yes, 2006 almost killed Sonic, and yes Sonic Boom was the nail in the coffin, and yes SEGA was very seriously ready to shutter the series for good.
Iizuka and Sonic Frontiers saved Sonic. And arguably, the rest of Sega's legacy franchises too.
The greatest form of "revenge" would be firing every leader at both PlayStation and Bungie that led to the game being in the state it was.
Hand in hand, both these companies caused all this yet the players are the ones being punished.
I can't fucking STAND the current game industry bro, Bungie has gotten nothing but the short end of the stick in every way
Dealt with multiple layoffs already, delays, absolute mismanagement of resources, micromanagement of D2
And they still get even more gutted
Fuck this
🚨 NEW: Sony leadership reportedly has a "desire for revenge" against Bungie over issues with its live service strategy, with "internal resistance/strong pushback" at PlayStation over the decision to end Destiny 2 live service support - https://t.co/ThhqFlelo0
Look, I don't know if it is true because it is a leak/rumour but PLEEEEASE don't layoff the Bungie devs because of upper mismanagement. Instead please just restructure the management. PLEASE!!!
Look at how well the Destiny update is going because they let the Devs do what they've been wanting to do for a long time??? THIS IS THE MOST FUN I'VE HAD IN DESTINY 2 IN OVER A YEAR!
@Sony@PlayStation@Bungie
I think what @Sony is struggling to understand with #Destiny2 is that most of us didn't want to stop playing.
We stopped playing because the people in charge at Bungie were making horrible decisions and (in my opinion) intentionally sabotaging the game.
After seeing how much was planned, how much was denied, how many things were done that leadership outright threw out/refused... it feels on purpose.
It feels like after the sale the leadership just didn't give a single shit and were just waiting for their deal to mature so they could get the bonus and leave.
If the game had been good it would've maintained 100k+ players constantly. Looking back, again, it feels like it was sabotaged by a few spiteful individuals in charge.
Hopefully they see this as a "Oh, maybe we should continue SOME development" or "Hey, D3 makes sense"
Everyone needs to keep being loud on socials. Keep telling Sony/Playstation directly that they were lied to, it was bullshit, and the game's worth keeping.
Let them know the leadership lied, inflated numbers, and then sabotaged the game by not caring.
Maybe it'll do some good.
Build your Monument of Triumph.
Play new and updated content including Pantheon, Sparrow Racing League, Distortions, and new Triumph pursuits celebrating your Guardian’s journey across Destiny 2.
New challenges, abilities, and rewards arrive for all Guardians on June 9, 2026.
⚪ https://t.co/Punb9TAsCe
The last day of a Marathon season is euphoria.
The most exhilarating pvp sessions with zero stress from gear loss.
Strangers will drop their backpacks for you, full of gold loot you've never seen before.
Cryo lobbies will band together to fight the Compiler.
I <3 Marathon.