Okay so I might abandon the NoAA thing but im still gonna post it if anyone wnats to use it because my main focus will now be the FXAA Config
Make sure to check the README.txt as its important
@eMu9n here you go!!!
https://t.co/1Celt5TwZP
@SkuxSaint_ Thank you so much for this. I was asking AI and trying things myself, but I was getting confused, so this really helps me a lot.
It’s amazing to see the community making the game better like this. I truly appreciate the time and effort you put into this.
Figured out how to turn off TAA and AA in Highguard and other ConVar commands
ALSO NETWORKING IMPROVEMENT (Not guaranteed for everyone but it works!!!) 👀
80ms to 50ms avg
Will be updating the config soon
FPS Old Config ~60fps AVG
FPS Updated Config ~75fps AVG
~20% FPS Push
I woke up and realized man, this game kinda peak.
playing solo is the worst way to play.
when you have someone who can give a sliver of communication it's some of the most fun of all time.
it's like peak moba fusion of call of duty search and destroy and I think i actually love it
HighGuard honest review after ~12h of play ⬇️
🟢 After understanding the game flow, maps, and buildings, the game is… incredibly fun.
🟢 Gunplay was meh at the start, but becomes excellent once mastered. Not Apex, but same feeling.
🟢 If matched against a team that knows how to play, it’s almost constant action.
🟢 Innovative, super fresh, and super competitive.
🟢 3v3 felt like a mistake at first, but once real matches start, it’s the right number.
🟡 Not a fan of bases taking damage when you fail an attack, but I get why: avoiding 1h+ games (balanced match ~45 min atm).
🟡 Some guns are meh and not enjoyable, others are super cool.
🟡 Shotguns are overpowered (one-shot in elite quality).
🔴 Performance is meh, with some questionable technical choices (Nanite tessellation?).
🔴 DLSS without DLAA is a mistake. DLSS is good tech, but without DLAA-quality it hurts sharpness.
🔴 Gun crosshairs are blurry (DLSS/TSR)
🔴 Mining mini-game isn’t very enjoyable, would be better without the QTE imo.
🟢 The comeback potential of the game mode is excellent.
🔴 Visibility is bad with heavy VFX, sometimes it’s hard to understand what’s going on.
🟡 Sound is weird: you hear far away very well (cool), but your own character making almost no sound in FPP makes it hard to judge your footprint.
🟡 More guns, loot variety, and tools would be awesome.
🟡 Character abilities can be cool but lack depth imo.
🔴 Character design is atrocious.
🟢 Level art is excellent.
🟢 Each map having a unique fortress design is a huge win.
🟢 Level design is well handled.
🔴 Massive lack of QoL features and customization options.
🔴 Performance is still meh for a competitive shooter.
Note :
The game clearly suffers from hate because some people decided *before release* that it would be bad.
Without that bias, I’m convinced the Steam score would be much higher.
I’m honestly angry at influencers who start the game, play one match, and put zero effort into giving it a fair chance.
Your job is not to surf trends, but to actually test the game so people can trust your judgment.
Objectively, and yes I’m targeting content creators:
you’ve done an insanely bad job reviewing this game.
Yes, it’s not perfect (like most releases).
But it’s VERY far from the disaster some reviews describe.
You have the right to not like a game.
You do NOT have the right to publish a “full review” without actually reviewing it.
That’s unfair.
That’s sad.
And that’s concerning for the future of gaming.
Shame.