lrt you should seriously consider commissioning e2 and i'm not just saying that. they will draw your robots and your animes and your beasts and the lines will be so sexy 100% of the time. i guarantee it 🫵
lol oh boy.
-i have an art tumblr (see my bio), where i'll link any other sm accounts if i make them
-i also have a personal tumblr. dm me here/on my art tumblr if you're a mutual and want it ig
this acct is still a backup art repository but you know 🤷
There’s an all-female team of dinosaur Transformers created by Matt Frank called the Raptoricons.
Thrashclaw, Slice, Gnash, and Shred all represent different interpretations of dromaeosaurs from popular media. From scales to feathers, they cover a lot of ground! (2016)
this site is becoming actively hostile to use so i'm getting a casual tumblr ready to go. i'll be @ ebirdwatch there; my existing art blog is in my bio here. i'll keep posting art here as well, as long as i can✌️
i love metroid prime. i've beaten it many times. bouncing between tallon overworld and phendrana because i forgot which ice door i need does get old, however
been playing the metroid prime remake and it's a great time but the progression can get so obtuse when you play with hints off. most of the progression items lead you where you need to go pretty quick, but not ice beam. ice beam leads you to every dead end first. thanks, ice beam
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If you missed out on our zine during pre-orders, here's your last chance to grab one! Shop closes on Feb 28th. Stock is limited.
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HEY! I'M ZACK, AND I'M LOOKING FOR WORK AND OPENING COMMISSIONS!
I'm a music composer who specializes in jazz, game music, demoscene, and MORE!
If interested, DM me or contact me at [email protected] !!!
COMMISSION PRICING AND MORE EXAMPLES OF MY WORK IN REPLIES!
i wouldn't say it's the rule by any means. but like, naoki urasawa for example, he can draw such a diverse array of body types. it suggests a great deal of study of (or sensitvity to) realism in representation of bodies. you can see the confidence in his stylization
i've noticed that some of the most skilled and expressive comics artists draw fat characters as frequently as thin characters, and with the same level of quality and dignity. i imagine this has to do with how much they've observed real people
my findings so far are that the script is good for baseline plotting and thumbnails are good for pacing. i have the intuition to know the results of combining the two aren't good, but i don't have the experience to actually fix it, so any process ideas would be appreciated
does anyone have process tips for making a short comic solo? i've tried script-first and thumbnail-first processes so far, they haven't yielded good results