Vandyke by UPL sits in a strange space between Commando, Mercs, and a tactical action game. Your sword attacks can deflect projectiles, enemy formations require positioning rather than brute force, and the game rewards patience in a genre usually built around chaos.
Alundra is a 1997 PlayStation action-RPG published by Matrix Software. As the dreamwalker Alundra, you weave between tense reality and nightmarish dreams, exploring dungeons, finding weapons, and solving challenging puzzles to purge an insidious evil stealing minds in the world of dreams.
Change Air Blade was one of the final shooters released by Taito in arcades, and almost nobody talks about it. The gimmick sounds simple: choose wingmen and formations on the fly. The reality is a surprisingly deep system where your entire strategy changes depending on how you position your support craft. It feels like a late-'90s answer to the question: "What if weapon selection itself became the game?"
INTELLIVANIA for the Mattel Intellivision (by Matthew Kiehl/2020).
Impressive unofficial "demake" (a conversion of a game to older or limited hardware) of the iconic 1986 NES game Castlevania for the classic 1979 second-generation Intellivision console.
Features smooth scrolling, recognizable graphics, and faithful chiptune soundtrack.
Valkyrie Profile is a 1999 PlayStation RPG from tri-Ace, published by Enix. You gather the souls of fallen warriors and train them to fight at Odin's side, exploring mysterious dungeons and battling dozens of unique enemies with an innovative combo-driven combat system across 50+ hours and multiple endings.