Right now, we have the technology — the next step is organizing everything into the simplest possible experience.
We’re rebuilding the ECLIPSE Launchpad so you can choose the type of game you want and launch it directly. No complicated setup. No long development process before launch.
The biggest breakthrough is that we’ve already built the server infrastructure that allows real multiplayer experiences. That gives us a major advantage and lets creators launch games with technology that very few platforms can offer at this level.
We’re making the ECLIPSE Launchpad much easier to use. Choose the type of game you want to create and launch it directly with its token — no need to write prompts or manually develop the game first.
WE DID IT. ECLIPSE GAME Launchpad is ready.
Now anyone can come to ECLIPSE with nothing but an idea, build their own game with AI shape it exactly how they want and launch a token connected directly to that game.
ECLIPSE GAME BUILD EVENT IS LIVE.
You have 24 HOURS starting now.
Build the best game you can with ECLIPSE, finish it, launch it and launch your game token.
PRIZES
🥇 1st Place — $1,000 SOL
🥈 2nd Place — $600 SOL
🥉 3rd Place — $300 SOL
Anyone can enter.
We’ll also cover the @dexscreener costs for all 3 winners.
Create your game. Make it playable. Launch it. Launch your token. Show us what you built.
24 hours. One challenge. Best game wins.
WE DID IT. ECLIPSE GAME Launchpad is ready.
Now anyone can come to ECLIPSE with nothing but an idea, build their own game with AI shape it exactly how they want and launch a token connected directly to that game.
RPG is ready for the ECLIPSE Launchpad.
With ECLIPSE, a creator can build an entire RPG world with quests, combat, progression, enemies, loot, bosses and a full game economy — then connect it to the token they create.
Players can earn real token rewards through gameplay, while the developer defines the rules: what actions are rewarded, how progression works, PvE or PvP mechanics, reward limits and how the game economy should behave.
ECLIPSE builds the game around your rules. Once you’re happy with it launch it through the ECLIPSE GAME Launchpad, bring real players online, and let the game’s economy run around the token you created.
We tested it — ECLIPSE created a real playable game. You start small, collect tokens around the map and your snake gets bigger as you earn more.
The larger you become, the more tokens you can collect, but the risk gets higher too. At any moment you can CASH OUT and lock in the tokens you’ve earned. If you die before cashing out, you lose the tokens collected during that run. Collect → grow → take the risk → cash out before it’s too late.
This is the kind of game creators will be able to build, test, perfect and eventually launch through the ECLIPSE GAME Launchpad.
The online server layer is now working end-to-end. Player data, scores, progression, cash-outs, and leaderboard positions are handled through the backend instead of trusting values sent directly from the browser.
ECLIPSE keeps each game isolated on its own server-side environment, stores persistent player data, validates gameplay events, updates the leaderboard, and returns the verified state back to the game in real time. This gives every project a proper foundation for online gameplay, persistent accounts, competitive rankings, PvP/PvE systems, and eventually token rewards based on verified performance — not client-side numbers.
This test was built from our very first prompt just to test the system. You can go much further — more complex mechanics, better visuals, deeper progression, full 3D environments, custom combat, vehicles, multiplayer systems and much more.
We’re now working on the final major integration before the ECLIPSE Launchpad goes live.
Every project created with ECLIPSE Builder will be able to run with its own server-side infrastructure.
That means your game won’t just exist inside preview
it will be able to support real online players, persistent game data, server-verified scores, multiplayer sessions, PvP/PvE logic, leaderboards, progression, and other systems that need a real backend.
Before you launch your game from the ECLIPSE Launchpad, you’ll be able to build it edit it, test it, and keep improving it until it’s exactly how you want it.
Once everything is ready and working the way it should, you can officially launch the game together with its connected token.
For example, you could tell ECLIPSE:
“Build a complete, playable Action game. Build a fast multiplayer 3D arcade game inspired by snake arena games where every player starts small and moves around a large map collecting glowing crypto tokens to grow longer and stronger. Players can fight, eliminate each other, collect dropped tokens, use boosts, climb leaderboards, and CASH OUT their earned tokens before restarting small again. Make it fully playable in the preview with keyboard and touch controls, clear progression, scoring, and restart mechanics.”
Once your game is ready,you move to the ECLIPSE Launchpad connect your X account, and ECLIPSE automatically builds a dedicated page for your game where anyone can join online and play for real crypto rewards in the token you created.
The entire system is designed so rewards are not based on who holds the most tokens — they are based on who is actually the best at the game your gameplay score, wins, progression, PvP performance, PvE achievements, and other verified in-game actions determine your position and rewards. The goal is simple: skill over wallet size. Build the game, launch the token, bring players in, and let the best players earn the most.
Build with ECLIPSE Studio. Edit your game until it feels exactly the way you want.
Then launch the game’s token through @pumpfun and connect it directly to the experience.
PvP or PvE — you decide.
ECLIPSE can use verified gameplay data to distribute token rewards based on how players actually perform — wins, missions, rankings, progression, achievements, or any reward system you create.
So the token isn’t just launched next to the game.
It becomes part of the game economy.
Build the game.
Launch on pumpfun.
Connect the token.
Set the rules.
Reward real players.
Your game. Your token. Your economy. Powered by ECLIPSE.
We’re starting one of the biggest updates we’ve ever built for ECLIPSE.
The idea is simple, but the system behind it is much bigger:
Build a real 3D game with AI → launch a token through @Pumpfun → give that token its own playable game page → use creator fees to reward the people actually playing.
We don’t want ECLIPSE to become another place where someone launches a token and everyone just watches a chart.
We want every GAME token to have its own world.
A creator will be able to describe the game they want to build and use ECLIPSE AI to create and keep developing it. We’re not talking about basic clickers or tiny mini-games. The direction is full 3D browser games with characters, movement, combat, maps, objectives, progression and real gameplay systems.
Every launched token will have its own dedicated page inside ECLIPSE where people can see the project, connect their wallet, follow the token and actually play the game connected to it.
And this is where pumpfun becomes a major part of the system.
The token launches through pumpfun, and the reward infrastructure we’re building is designed around this flow:
pumpfun creator fees → buy the game’s own token → build a player reward pool → reward verified gameplay.
We’re also designing the launch system to be harder to abuse.
The creator will not be able to buy the token at the start of the launch. The goal is to reduce the chance of insiders grabbing a large early position and dumping on players. We want launches to be more transparent, with fewer opportunities for rug-pull style behavior and unfair early advantages.
Instead of creator fees simply sitting in a wallet, part of that value can be recycled back into the game economy and the people creating activity inside it.
The important part is verification.
Players won’t be able to send a fake score from the browser and claim rewards. Supported gameplay events will be checked by the backend before a reward becomes eligible.
So imagine opening ECLIPSE and seeing hundreds of tokens.
But instead of hundreds of charts, you see hundreds of playable games and worlds, each with its own token, community and economy.
You don’t just buy the token.
You enter the project and actually play what was built around it.
ECLIPSE Launchpad is coming.
Soon anyone will be able to launch a token powered by ECLIPSE AI .
Each token can have its own AI mind that watches the market sets missions, runs experiments, creates content and tools, interacts with its ecosystem, and rewards its community — all within strict limits enforced by code.
You launch the token. You choose the intelligence. ECLIPSE gives it a system to operate.
ECLIPSE Launchpad — AI-powered tokens are coming.
Big ECLIPSE update is coming.
We’re preparing a new generation of AI models with stronger reasoning better coding faster workflows and more advanced AI agents across the ECLIPSE platform.
We’re also introducing paid ECLIPSE plans for users who need more AI power and compute.
The important part: ECLIPSE Token will power the entire system.
Every paid subscription will be purchased using ECLIPSE Tokens.
Here’s how the token economy will work:
• 20% of every subscription payment will be permanently burned, reducing the circulating supply over time.
• When you hold ECLIPSE you’re not just holding a token - you’re participating in the growth of the ECLIPSE ecosystem. 30% of subscription revenue will be distributed to eligible holders creating a direct link between platform usage and holder rewards.
• The remaining revenue will support AI compute infrastructure servers development, and the continued expansion of ECLIPSE.
The more people use ECLIPSE AI the more utility is created for the ECLIPSE Token.
Users → ECLIPSE Token → AI Power → AI Compute
And one more update:
ECLIPSE iOS Version 7 is coming within the next hour.
Version 7 includes new improvements fixes and upgrades across the iOS experience as we continue preparing ECLIPSE for the next stage.
After an intense review process and a lot of work behind the scenes, Apple has officially approved ECLIPSE for TestFlight.
Huge thank you to my team for pushing through every challenge and thank you to everyone who supported us from the beginning.
ECLIPSE is now live for iPhone testing. Download it, test everything, and send us your feedback:
https://t.co/Vd7IzrOR7X
This is only the beginning. 🚀
ECLIPSE is evolving beyond code.
The latest update brings AI image generation directly into the workspace
Create the project. Generate the visuals. Keep everything in one place.